Rerolls
How we plan
+10Up nextBerk RingD 0 → S+ 55 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision20% a try
- 2Reroll Defense→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision12%
- 4Reroll HP→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Berk RingD 1 → S+ 55 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision20% a try
- 2Reroll Flight Power→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Attack12% a try
- 2Reroll Willpower→ ideally Combat Speed or Attack10%
- 3Reroll Critical Hit Resist→ ideally Combat Speed or Attack7%
- 4Reroll MP→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 57 to 6360 on average
- 1Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Bakarma BootsB 16 → S+ 61 to 6362 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed or Attack11% a try
- 2Reroll Constitution→ ideally Move Speed or Attack8%
- 3Reroll Regeneration→ ideally Move Speed or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Berk EarringsC 11 → S+ 56 to 5756 on average
- 1Reroll Evasion→ ideally Might or Precision12% a try
- 2Reroll HP→ ideally Might or Precision8%
- 3Reroll Defense→ ideally Might or Precision4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+10Berk EarringsB 13 → S+ 56 to 5756 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Attack18% a try
- 2Reroll Block→ ideally Might, Precision or Attack12%
- 3Reroll Prayer of Concentration +1→ ideally Might, Precision or Attack8%
- 4Reroll Earth's Grace +1→ ideally Might, Precision or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+10Bakarma PauldronsB 14 → S+ 59 to 6361 on average
- 1Reroll Status Effect Resist→ ideally Attack or Double Chance9% a try
- 2Reroll Block→ ideally Attack or Double Chance6%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Attack or Double Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+3Kashapa HelmD 1 → S+ 56 to 5756 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +111% a try
- 2Reroll HP→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +18%
- 3Reroll Survival Willpower +1→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +15%
- 4Reroll Immortal Veil +1→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Double Chance Attack increase Empyrean Lord's Grace +1
- Good+13
- Earth's Grace +1
Then bind it fully.
+10Bakarma BreastplateB 20 → S+ 60 to 6262 on average
- 1Reroll Block→ ideally Damage Boost or Perfect Chance9% a try
- 2Reroll HP→ ideally Damage Boost or Perfect Chance6%
- 3Reroll Accuracy→ ideally Damage Boost or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10High Commander Lagta CloakB 14 → S+ 60 to 6361 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase7% a try
- 2Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase5%
- 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+3Spiritforged MaceC 8Its lines are fixed.
+3Spiritforged GuardC 6Its lines are fixed.
+10Berk NecklaceB 22Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.