DGear
Rerolls
How we plan
+10Up nextBakarma BreastplateD 0 → S+ 55 to 5957 on average
- 1Critical Hit Resist17% a try
- 2Natural MP Regen13%
- 6Wind Vigor +110%
- 9Melee Fire +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Focused Eye +1 Perfect Chance
- Good+13 to +14
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 56 to 5856 on average
- 3Double Resist13% a try
- 5Dexterity11%
- 8Critical Damage Defense8%
- 11Vigilant Eye +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack increase Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
+10High Commander Lagta GlovesC 7 → S+ 57 to 5858 on average
- 4Evasion12% a try
- 7Critical Hit Resist9%
- 10Wind Vigor +17%
- 12Critical Hit4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Focused Eye +1 Attack Hunter's Resolve +1 Combat Speed Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
+10Bakarma GuardA 23Soul Fuse it for one more line.
Liberator HelmD 0Its lines are fixed.
Liberator PauldronsD 0Its lines are fixed.
Division BootsD 0Its best rolls fall short.
Liberator CloakD 0Its lines are fixed.
+10Berk NecklaceB 22Soul Fuse it for one more line.
Liberator EarringsD 4Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.