DGear
Rerolls
How we plan
+10Up nextBakarma CloakD 0 → S+ 60 to 7062 on average
- 1Willpower12% a try
- 5Critical Damage Defense9%
- 8Block6%
- 12Natural HP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Double Chance Attack increase Robe of Flame +1
- Fine+8
- Critical Damage Tolerance
Then bind it fully.
+10Bakarma PauldronsB 13 → S+ 57 to 6159 on average
- 2Dexterity12% a try
- 7Front Defense8%
- 11Natural HP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance
- Good+13 to +14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+10Bakarma GreavesD 1 → S+ 60 to 6160 on average
- 3Willpower11% a try
- 6MP8%
- 9Grace of Resistance +15%
- 13Grace of Enhancement +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Bakarma BreastplateB 17 → S+ 57 to 6058 on average
- 4Block11% a try
- 10Status Effect Resist7%
- 14Weapon Damage Tolerance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Robe of Flame +1 Perfect Chance
- Good+12
- Critical Hit
Then bind it fully.
Can't reach S+
+11Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Liberator HelmD 0Its lines are fixed.
Anguish GlovesD 0Its best rolls fall short.
Anguish BootsD 0Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
+10Liberator EarringsD 4Its lines are fixed.
Anguish RingB 14Its best rolls fall short.
+4Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.