kiskInstall

AsmodiansLv 45 SorcererTriniel

Lucinda

75,209 CP
CGear

MainHand not returned by the armory.

  1. +10
    Gartua RingB 14 → S+ 56 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll Defense→ ideally Might or Precision16%
    3. 3Reroll HP→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1

    Then bind it fully.

  2. +5
    Berk EarringsD 3 → S+ 56 to 57

    56 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Accuracy or Critical Hit24% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Critical Hit18%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Accuracy or Critical Hit11%
    4. 4Reroll Defense→ ideally Might, Precision, Attack, Accuracy or Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Accuracy Critical Hit

    Then bind it fully.

  3. +5
    Dartan GlovesD 0 → S+ 55 to 59

    56 on average

    1. 1Reroll Willpower→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance15% a try
    2. 2Reroll Evasion→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance8%
    4. 4Reroll Cold Snap +1→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Robe of Flame +1 Combat Speed Perfect Chance
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +10
    Gartua GreavesB 20 → S+ 56 to 67

    58 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Endurance→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  5. +5
    Bakarma BreastplateC 10 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Robe of Flame +110% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Robe of Flame +17%
    3. 3Reroll Fire Mark +1→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance

    Then bind it fully.

  6. +6
    Gartua CloakD 3 → S+ 59 to 62

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack9% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  7. +5
    Berk EarringsA 23 → S+ 56 to 57

    56 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Critical Hit16% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack or Critical Hit11%
    3. 3Reroll Robe of Flame +1→ ideally Might, Precision, Attack or Critical Hit5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Critical Hit

    Then bind it fully.

  8. +5
    Dartan HelmD 1 → S+ 60

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase9% a try
    2. 2Reroll MP→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase5%
    3. 3Reroll HP→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase3%
    4. 4Reroll Grace of Enhancement +1→ ideally Attack, Robe of Flame +1, Double Chance or Attack increase1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Attack Robe of Flame +1 Double Chance Attack increase

    Then bind it fully.

  9. +5
    Fantasy PauldronsC 9 → S+ 55

    55 on average

    1. 1Reroll Front Defense→ ideally Attack or Robe of Flame +110% a try
    2. 2Reroll Natural MP Regen→ ideally Attack or Robe of Flame +17%
    3. 3Reroll Robe of Earth +1→ ideally Attack or Robe of Flame +14%
    4. 4Reroll Accuracy→ ideally Attack or Robe of Flame +11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Robe of Flame +1
    Good+13
    Double Chance Critical Damage Boost

    Then bind it fully.

Can't reach S+