DGear
Rerolls
How we plan
+5Up nextBakarma GlovesD 0 → S+ 58 to 6160 on average
- 1Evasion15% a try
- 3Critical Hit Resist12%
- 5Block9%
- 8Natural MP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Rear Smite +1 Assault Stance +1
- Good+14
- Perfect Chance Exploit Weakness +1
Then bind it fully.
+10Bakarma BreastplateB 14 → S+ 57 to 6059 on average
- 2Natural MP Regen14% a try
- 4Defense Break +111%
- 7Constitution9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Perfect Chance Impact Hit +1
Then bind it fully.
+5Spectral CloakB 13 → S+ 57 to 6158 on average
- 6Block9% a try
- 9Natural MP Regen6%
- 10Apply Poison +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Rear Smite +1 Assault Stance +1 Double Chance
- Good+12
- Attack
Then bind it fully.
Can't reach S+
+11Spiritforged DaggerC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
+3Fantasy GreavesB 14Its best rolls fall short.
Liberator HelmD 0Its lines are fixed.
Liberator PauldronsD 0Its lines are fixed.
Liberator BootsD 0Its lines are fixed.
Silent NecklaceD 0Its best rolls fall short.
Brave Warrior EarringsB 14Its best rolls fall short.
Liberator EarringsD 2Its lines are fixed.
Anguish RingC 6Its best rolls fall short.
Anguish RingD 0Its best rolls fall short.
Avenger BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.