kiskInstall

AsmodiansLv 45 AssassinTriniel

MRSQUEEN

85,711 CP
CGear
  1. +10
    Aulamus RingD 0 → S+ 59 to 65

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack21% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack16%
    3. 3Reroll Block→ ideally Might, Precision or Attack12%
    4. 4Reroll HP→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  2. +11
    Berk EarringsB 20 → S+ 56 to 60

    58 on average

    1. 1Reroll Block→ ideally Might, Attack or Precision20% a try
    2. 2Reroll MP→ ideally Might, Attack or Precision15%
    3. 3Reroll Accuracy→ ideally Might, Attack or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Move Speed Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  3. +6
    Bakarma PauldronsD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost18% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost15%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost12%
    4. 4Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Bakarma BreastplateD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +117% a try
    2. 2Reroll Front Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +114%
    3. 3Reroll MP→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +111%
    4. 4Reroll Heightened Sixth Sense +1→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Rear Smite +1 Assault Stance +1
    Good+13 to +14
    Perfect Chance Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  5. +7
    Argo GlovesA 30 → S+ 55 to 65

    60 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Accuracy→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+14 to +15
    Assault Stance +1 Exploit Weakness +1
    Fine+10
    Impact Hit +1

    Then bind it fully.

  6. +10
    Vakron GreavesD 0 → S+ 59 to 63

    60 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Defense Break +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  7. +6
    Vakron HelmD 0 → S+ 59 to 64

    61 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll Block→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Attack8%
    4. 4Reroll Defense Break +1→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Attack
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  8. +10
    Bakarma CloakB 16 → S+ 57 to 64

    59 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance or Assault Stance +111% a try
    2. 2Reroll Evasion→ ideally Attack increase, Double Chance or Assault Stance +18%
    3. 3Reroll HP→ ideally Attack increase, Double Chance or Assault Stance +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Double Chance Assault Stance +1
    Good+14
    Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. +2
    Parchment of VigorB 16 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  2. +2
    Chalice of VigorB 17 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1

Can't reach S+