kiskInstall

AsmodiansLv 45 ClericTrinielOuroboros

Malevolence

87,084 CP
CGear
  1. +10
    Vakron PauldronsD 3 → S+ 57 to 67

    60 on average

    1. 1Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance17% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance13%
    3. 3Reroll Warm Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Constitution→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  2. +10
    Berk RingC 10 → S+ 55 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision17% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision14%
    3. 3Reroll Block→ ideally Might or Precision11%
    4. 4Reroll Light of Regeneration +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  3. +10
    Vakron GreavesD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  4. +10
    Vakron BreastplateC 11 → S+ 55 to 67

    60 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance16% a try
    2. 2Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Defense increase→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  5. +10
    Gartua HelmD 0 → S+ 56 to 64

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  6. +10
    Aulamus NecklaceA 27 → S+ 57 to 58

    57 on average

    1. 1Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Might, Precision or Critical Hit17% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Might, Precision or Critical Hit13%
    3. 3Reroll Earth's Grace +1→ ideally Combat Speed, Attack, Might, Precision or Critical Hit8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit

    Then bind it fully.

  7. +10
    Gartua BootsC 6 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  8. +10
    Vakron GlovesD 2 → S+ 65 to 69

    67 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack12% a try
    2. 2Reroll HP→ ideally Combat Speed or Attack9%
    3. 3Reroll Warm Benediction +1→ ideally Combat Speed or Attack6%
    4. 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  9. +10
    Gartua CloakD 4 → S+ 65 to 70

    66 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
    4. 4Reroll Critical Hit→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  2. +1
    Bell of VigorD 1 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  3. +2
    Chalice of VigorA 24 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  4. +3
    Mirror of MagicB 16 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. +1
    Compass of VigorA 29 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Can't reach S+