Rerolls
How we plan
+9Up nextBerk EarringsD 1 → S+ 56 to 5756 on average
- 1Block24% a try
- 5MP18%
- 16Natural HP Regen11%
- 32Defense6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy Critical Hit
Then bind it fully.
+10Berk EarringsD 1 → S+ 56 to 5756 on average
- 2Critical Hit Resist24% a try
- 6Block18%
- 17Natural HP Regen11%
- 33Defense6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy Critical Hit
Then bind it fully.
+10Aulamus NecklaceC 11 → S+ 56 to 5857 on average
- 3Natural MP Regen23% a try
- 7Natural HP Regen17%
- 19HP11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+11Aulamus RingB 17 → S+ 55 to 6560 on average
- 4Evasion17% a try
- 9HP14%
- 24Snare Shot +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1
Then bind it fully.
+11Bakarma PauldronsB 14 → S+ 56 to 6058 on average
- 8Willpower15% a try
- 15Critical Damage Defense11%
- 27Back Defense8%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Critical Hit Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 56 to 6158 on average
- 10Flight Power14% a try
- 26Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1
Then bind it fully.
+11Vakron BreastplateB 15 → S+ 58 to 6461 on average
- 11Unyielding Resolve +112% a try
- 20Revitalization Contract +19%
- 35Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Bakarma HelmD 0 → S+ 61 to 6261 on average
- 12Defense11% a try
- 22Back Defense8%
- 30MP5%
- 36Natural HP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GlovesA 29 → S+ 59 to 6561 on average
- 13Willpower11% a try
- 25Wind Vigor +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+15
- Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Spectral CloakD 1 → S+ 62 to 6362 on average
- 14Constitution11% a try
- 23HP8%
- 31Unyielding Resolve +15%
- 37Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Focused Eye +1 Double Chance Attack increase Hunter's Resolve +1 Attack
Then bind it fully.
+10Vakron BootsA 23 → S+ 57 to 6159 on average
- 18HP10% a try
- 28Concentrated Fire +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14
- Hunter's Resolve +1
Then bind it fully.
+11Bakarma GreavesB 12 → S+ 56 to 5856 on average
- 21Back Defense10% a try
- 29Natural HP Regen7%
- 34Revitalization Contract +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack increase Damage Tolerance Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Chalice of MagicD 2 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Parchment of VigorC 7 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of MagicC 8 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Can't reach S+
+11Rupture LongbowA 23Soul Fuse it for one more line.
+11Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.