kiskInstall

AsmodiansLv 45 ChanterTrinielSisterhood

Mattchu

89,423 CP
CGear
  1. +10
    Aulamus NecklaceA 27 → S+ 56 to 58

    57 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +114% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1

    Then bind it fully.

  2. +10
    Aulamus RingA 22 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Precision12% a try
    2. 2Reroll Natural MP Regen→ ideally Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  3. +10
    Aulamus RingC 9 → S+ 58 to 65

    62 on average

    1. 1Reroll Block→ ideally Might or Precision17% a try
    2. 2Reroll Tremor Crush +1→ ideally Might or Precision13%
    3. 3Reroll Gust Rampage +1→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  4. +10
    Vakron BreastplateB 13 → S+ 59 to 64

    62 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance9%
    3. 3Reroll Crossguard +1→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Vakron GlovesC 8 → S+ 60 to 65

    62 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance11%
    3. 3Reroll Defense increase→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Inspiring Spell +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Vakron GreavesB 14 → S+ 58 to 63

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron HelmD 2 → S+ 58 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Status Effect Resist→ ideally Double Chance or Attack increase10%
    3. 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase8%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron CloakC 6 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Earth's Promise +1→ ideally Double Chance or Attack increase10%
    3. 3Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase7%
    4. 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Parchment of VigorC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  3. Bell of VigorB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  4. Compass of VigorA 24 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+