kiskInstall

AsmodiansLv 45 SorcererTrinielFightClub

Miwa

80,637 CP
CGear
  1. +10
    Aulamus EarringsB 16 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed22% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16%
    3. 3Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +10
    Aulamus EarringsB 13 → S+ 57 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Move Speed20% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit or Move Speed16%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +10
    Gartua BreastplateD 0 → S+ 56 to 64

    59 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance20% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance16%
    3. 3Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12%
    4. 4Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  4. +10
    Vakron PauldronsC 12 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Absorb Essence +1→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  5. +5
    Dartan GlovesD 0 → S+ 55 to 59

    56 on average

    1. 1Reroll Willpower→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance8%
    4. 4Reroll Cold Snap +1→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Robe of Flame +1 Combat Speed Perfect Chance
    Fine+11
    Critical Hit

    Then bind it fully.

  6. +5
    Dartan BootsD 1 → S+ 55 to 60

    57 on average

    1. 1Reroll Defense→ ideally Attack, Robe of Flame +1 or Move Speed14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Robe of Flame +1 or Move Speed11%
    3. 3Reroll Robe of Earth +1→ ideally Attack, Robe of Flame +1 or Move Speed7%
    4. 4Reroll Vitality Evaporation +1→ ideally Attack, Robe of Flame +1 or Move Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Robe of Flame +1 Move Speed
    Good+14
    Perfect Chance
    Fine+11
    Critical Hit

    Then bind it fully.

  7. +10
    Vakron HelmD 0 → S+ 61 to 66

    62 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Block→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Robe of Earth +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

  8. +5
    Fantasy GreavesB 14 → S+ 55

    55 on average

    1. 1Reroll Status Effect Resist→ ideally Robe of Flame +1 or Attack increase6% a try
    2. 2Reroll Back Defense→ ideally Robe of Flame +1 or Attack increase4%
    3. 3Reroll Revitalization Contract +1→ ideally Robe of Flame +1 or Attack increase1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Robe of Flame +1 Attack increase
    Good+13
    Damage Tolerance

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. +2
    Bell of VigorB 21 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Can't reach S+