CGear
Rerolls
How we plan
+9Up nextBakarma GlovesD 0 → S+ 57 to 6360 on average
- 1Critical Damage Defense15% a try
- 6Back Defense12%
- 12Block9%
- 18HP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Mental Focus +1 Combat Speed Perfect Chance
- Fine+12
- Element Unification +1
Then bind it fully.
+9Bakarma BreastplateD 4 → S+ 58 to 6160 on average
- 2Dexterity15% a try
- 7Critical Damage Defense12%
- 14HP9%
- 24Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+9Bakarma PauldronsC 7 → S+ 58 to 6160 on average
- 3MP15% a try
- 9Endurance Penetration12%
- 20Critical Hit9%
- 25Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Spirit Strike +1 Mental Focus +1 Double Chance Critical Damage Boost
- Good+13
- Element Unification +1
Then bind it fully.
+8Bakarma CloakD 0 → S+ 56 to 6559 on average
- 4Status Effect Resist13% a try
- 10Block11%
- 15HP8%
- 21Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Spirit Strike +1 Attack increase Double Chance Mental Focus +1
- Good+14
- Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+9Bakarma GreavesD 1 → S+ 55 to 5956 on average
- 5Evasion13% a try
- 11Spirit Communion +110%
- 16Spirit's Descent +18%
- 23Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
- Good+13
- Attack
Then bind it fully.
+2Bakarma BootsB 16 → S+ 58 to 6260 on average
- 8Dexterity12% a try
- 13HP9%
- 19Natural HP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Mental Focus +1 Move Speed Attack Perfect Chance
- Good+12
- Element Unification +1
Then bind it fully.
+10Bakarma HelmA 25 → S+ 57 to 6259 on average
- 17Corrode +18% a try
- 22Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Mental Focus +1 Double Chance
- Fine+12
- Element Unification +1
Then bind it fully.
Can't reach S+
+11Spiritforged OrbC 8Its lines are fixed.
+4Bakarma GuardA 34Soul Fuse it for one more line.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.