CGear
Rerolls
How we plan
+8Up nextBakarma PauldronsC 10 → S+ 56 to 6058 on average
- 1Defense17% a try
- 2Back Defense14%
- 6Natural MP Regen10%
- 16Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Focused Eye +1 Critical Hit Hunter's Resolve +1
Then bind it fully.
+7Kashapa CloakD 3 → S+ 63 to 6464 on average
- 3Front Defense11% a try
- 8HP8%
- 11Natural HP Regen5%
- 17Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Focused Eye +1 Double Chance Attack increase Attack Hunter's Resolve +1
Then bind it fully.
+8Dartan GlovesD 0 → S+ 57 to 5858 on average
- 4Multi-hit Resist12% a try
- 7Willpower9%
- 10Defense6%
- 14Endurance Penetration4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Focused Eye +1 Attack Hunter's Resolve +1 Combat Speed Perfect Chance
Then bind it fully.
+10Bakarma BootsB 17 → S+ 59 to 6060 on average
- 5Defense11% a try
- 9Block8%
- 13Hunter's Soul +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Move Speed Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+8Kashapa BreastplateA 29 → S+ 56 to 5757 on average
- 12Critical Damage Defense6% a try
- 15Natural HP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Focused Eye +1 Hunter's Resolve +1 Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+4Unyielding GreavesD 0Its best rolls fall short.
+1Unyielding HelmB 15Its best rolls fall short.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+8Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.