kiskInstall

AsmodiansLv 45 ChanterTriniel

Mushiniski

68,680 CP
CGear
  1. +7
    Aulamus NecklaceD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +120% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    4. 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  2. +5
    Bakarma GlovesC 6 → S+ 58 to 61

    60 on average

    1. 1Reroll Evasion→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
    3. 3Reroll Accuracy→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    4. 4Reroll Inspiring Spell +1→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  3. +5
    Bakarma CloakD 0 → S+ 56 to 62

    58 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Willpower→ ideally Double Chance or Attack increase10%
    3. 3Reroll HP→ ideally Double Chance or Attack increase8%
    4. 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  4. +7
    Bakarma BreastplateA 23 → S+ 58 to 60

    59 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll Inspiring Spell +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance

    Then bind it fully.

  5. +7
    Bakarma GreavesC 11 → S+ 56 to 58

    57 on average

    1. 1Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +17% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +15%
    3. 3Reroll Endurance→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Perfect Chance Attack Preparation +1

    Then bind it fully.

Can't reach S+