kiskInstall

AsmodiansLv 45 ClericTriniel

Nacht

102,414 CP
CGear
  1. +10
    Vakron GuardC 11 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance28% a try
    2. 2Reroll Chain of Torment +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
    3. 3Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Aulamus NecklaceB 14 → S+ 55 to 59

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Might, Precision, Critical Hit or Accuracy25% a try
    2. 2Reroll Defense→ ideally Attack, Might, Precision, Critical Hit or Accuracy19%
    3. 3Reroll HP→ ideally Attack, Might, Precision, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Precision Critical Hit Accuracy
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus RingC 12 → S+ 57 to 67

    62 on average

    1. 1Reroll Chain of Torment +1→ ideally Might19% a try
    2. 2Reroll Defense→ ideally Might16%
    3. 3Reroll HP→ ideally Might13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might
    Good+15
    Attack
    Fine+11 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  4. +10
    Gartua EarringsC 12 → S+ 56 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit22% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  5. +10
    Vakron BreastplateB 17 → S+ 57 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Front Defense→ ideally Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  6. +12
    Vakron PauldronsC 11 → S+ 57 to 64

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Critical Damage Boost or Double Chance13% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance9%
    3. 3Reroll Warm Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +10
    Vakron GreavesD 3 → S+ 57 to 65

    60 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  8. +5
    Spectral GlovesD 0 → S+ 58 to 60

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +112% a try
    2. 2Reroll Willpower→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +110%
    3. 3Reroll Critical Damage Defense→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +17%
    4. 4Reroll Front Defense→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Earth's Grace +1 Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  9. +10
    Vakron BootsA 22 → S+ 57 to 59

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance8% a try
    2. 2Reroll Immortal Veil +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance

    Then bind it fully.

  10. +10
    Gartua CloakD 0 → S+ 65 to 70

    66 on average

    1. 1Reroll MP→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase5%
    4. 4Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +5
    Dartan HelmD 1 → S+ 56 to 57

    56 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +111% a try
    2. 2Reroll Block→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +18%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +15%
    4. 4Reroll Constitution→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack Double Chance Attack increase Empyrean Lord's Grace +1
    Good+13
    Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorC 10 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Bell of MagicB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. Mirror of VigorA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Bind or enchant

Can't reach S+