Rerolls
How we plan
+10Up nextVakron GuardC 9 → S+ 55 to 5856 on average
- 1Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27% a try
- 2Reroll Leaping Slam +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Crushing Wave +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 55 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll MP→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Block→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision12%
- 3Reroll Survival Stance +1→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1
Then bind it fully.
+10Gartua PauldronsB 14 → S+ 56 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost15% a try
- 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost12%
- 3Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateB 16 → S+ 56 to 6159 on average
- 1Reroll Willpower→ ideally Attack, Perfect Chance or Experienced Counterstrike +114% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Perfect Chance or Experienced Counterstrike +111%
- 3Reroll Critical Hit→ ideally Attack, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron BootsB 17 → S+ 55 to 6761 on average
- 1Reroll Back Defense→ ideally Perfect Chance or Attack14% a try
- 2Reroll Front Defense→ ideally Perfect Chance or Attack11%
- 3Reroll Accuracy→ ideally Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Gartua GlovesD 0 → S+ 58 to 6762 on average
- 1Reroll Regeneration→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll HP→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Aulamus RingA 29 → S+ 56 to 6661 on average
- 1Reroll MP→ ideally Might or Precision10% a try
- 2Reroll Block→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14
- Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 57 to 6460 on average
- 1Reroll Critical Hit→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Block→ ideally Attack increase or Perfect Chance11%
- 3Reroll Accuracy→ ideally Attack increase or Perfect Chance8%
- 4Reroll Dexterity→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 57 to 6660 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack13%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack9%
- 4Reroll Accuracy→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 64 to 6965 on average
- 1Reroll Endurance Penetration→ ideally Double Chance or Attack increase11% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Block→ ideally Double Chance or Attack increase5%
- 4Reroll HP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
Chalice of MagicD 0 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Mirror of MagicC 10 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Bell of VigorD 2 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+2Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+2Liberator BraceletD 0Its lines are fixed.