kiskInstall

AsmodiansLv 45 ClericTrinielSisterhood

NaomiOrca

138,344 CP
AGear
  1. +9
    Enraged Kromede EarringsC 8 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy30% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    4. 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +12
    Enraged Kromede NecklaceA 31 → S+ 56 to 64

    61 on average

    1. 1Reroll Intelligence→ ideally Might, Combat Speed, Precision or Accuracy17% a try
    2. 2Reroll Block→ ideally Might, Combat Speed, Precision or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Precision Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingD 5 → S+ 55 to 72

    64 on average

    1. 1Reroll Chain of Torment +1→ ideally Might or Precision18% a try
    2. 2Reroll HP→ ideally Might or Precision15%
    3. 3Reroll Accuracy→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  4. +10
    Aulamus EarringsA 28 → S+ 56 to 60

    58 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed14% a try
    2. 2Reroll Heal Block +1→ ideally Might, Precision, Attack or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  5. +10
    Nuakum GlovesB 15 → S+ 56 to 73

    62 on average

    1. 1Reroll Evasion→ ideally Combat Speed or Attack15% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed or Attack11%
    3. 3Reroll MP→ ideally Combat Speed or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Nuakum BreastplateB 19 → S+ 56 to 71

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance15% a try
    2. 2Reroll Back Defense→ ideally Damage Boost or Perfect Chance11%
    3. 3Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  7. +11
    Enraged Kromede RingC 11 → S+ 55 to 72

    64 on average

    1. 1Reroll Debilitating Mark +1→ ideally Might or Precision17% a try
    2. 2Reroll HP→ ideally Might or Precision14%
    3. 3Reroll Accuracy→ ideally Might or Precision11%
    4. 4Reroll Light of Regeneration +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  8. +10
    Nuakum PauldronsC 7 → S+ 56 to 67

    60 on average

    1. 1Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Nuakum GreavesD 0 → S+ 60 to 71

    64 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Nuakum CloakB 19 → S+ 57 to 74

    65 on average

    1. 1Reroll Dexterity→ ideally Attack increase12% a try
    2. 2Reroll Back Defense→ ideally Attack increase9%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Attack increase
    Good+18
    Attack
    Fine+8 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance

    Then bind it fully.

  11. +10
    Nuakum BootsB 15 → S+ 57 to 72

    65 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack11% a try
    2. 2Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack8%
    3. 3Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Defense increase

    Then bind it fully.

  12. +10
    Nuakum HelmD 5 → S+ 59 to 70

    63 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of MagicA 33 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor, Compass of Vigor.