kiskInstall

AsmodiansLv 45 SorcererTrinielSisterhood

Neevie

79,506 CP
CGear
  1. +10
    Aulamus RingB 15 → S+ 56 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision19% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision15%
    3. 3Reroll Critical Hit→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Firestorm +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceB 13 → S+ 55 to 58

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Accuracy, Might or Precision23% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Accuracy, Might or Precision17%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Accuracy, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Accuracy Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +12
    Vakron GlovesD 0 → S+ 55 to 67

    59 on average

    1. 1Reroll Regeneration→ ideally Attack, Combat Speed or Perfect Chance19% a try
    2. 2Reroll Willpower→ ideally Attack, Combat Speed or Perfect Chance16%
    3. 3Reroll Block→ ideally Attack, Combat Speed or Perfect Chance12%
    4. 4Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Critical Hit Accuracy

    Then bind it fully.

  4. +10
    Aulamus EarringsA 27 → S+ 58 to 61

    60 on average

    1. 1Reroll Grace of Resistance +1→ ideally Precision, Critical Hit, Accuracy or Move Speed17% a try
    2. 2Reroll Cold Snap +1→ ideally Precision, Critical Hit, Accuracy or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Precision Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Bakarma BreastplateD 1 → S+ 56 to 60

    58 on average

    1. 1Reroll MP→ ideally Attack, Damage Boost or Robe of Flame +115% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost or Robe of Flame +111%
    3. 3Reroll Natural HP Regen→ ideally Attack, Damage Boost or Robe of Flame +18%
    4. 4Reroll Robe of Earth +1→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  6. +10
    Vakron BootsC 10 → S+ 62 to 65

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Move Speed or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
    3. 3Reroll Natural HP Regen→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  7. +10
    Vakron CloakB 18 → S+ 55 to 58

    56 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack7% a try
    2. 2Reroll Block→ ideally Double Chance or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  8. +10
    Berk EarringsB 21 → S+ 55 to 56

    56 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Accuracy10% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Accuracy5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Accuracy

    Then bind it fully.

  9. +12
    Vakron HelmD 0 → S+ 61 to 66

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack9%
    3. 3Reroll MP→ ideally Double Chance, Attack increase or Attack6%
    4. 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

  10. +10
    Bakarma GreavesB 16 → S+ 60 to 61

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
    3. 3Reroll Robe of Cold +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Damage Tolerance Attack Perfect Chance

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  2. Bell of MagicB 14 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  3. Compass of MagicD 4 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  4. Mirror of VigorA 24 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  5. +3
    Parchment of MagicS 55 → S+ 87Craft a Unique withHellfire +1 Blaze +1

Can't reach S+