Rerolls
How we plan
+11Up nextVakron GuardB 14 → S+ 57 to 5957 on average
- 1Reroll Accuracy→ ideally Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance, Precision or Attack31% a try
- 2Reroll Block→ ideally Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance, Precision or Attack25%
- 3Reroll MP→ ideally Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance, Precision or Attack19%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Damage Boost Combat Speed Weapon Damage Boost Multi-hit Chance Precision Attack
Then bind it fully.
+5Aulamus NecklaceC 6 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision21% a try
- 2Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision17%
- 3Reroll Defense Break +1→ ideally Combat Speed, Attack, Might or Precision14%
- 4Reroll Ambush Stance +1→ ideally Combat Speed, Attack, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+11Berk RingA 22 → S+ 56 to 6561 on average
- 1Reroll Natural MP Regen→ ideally Might16% a try
- 2Reroll Evasion→ ideally Might11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+15 to +16
- Attack Quick Slice +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+5Aulamus EarringsB 21 → S+ 56 to 6460 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed18% a try
- 2Reroll Evasion→ ideally Might, Attack, Precision or Move Speed14%
- 3Reroll Ambush Stance +1→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+6Vakron PauldronsB 15 → S+ 57 to 6561 on average
- 1Reroll Block→ ideally Attack, Critical Damage Boost or Double Chance14% a try
- 2Reroll Apply Poison +1→ ideally Attack, Critical Damage Boost or Double Chance11%
- 3Reroll Endurance Penetration→ ideally Attack, Critical Damage Boost or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+11Bakarma BreastplateC 11 → S+ 58 to 6159 on average
- 1Reroll Evasion→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +114% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +111%
- 3Reroll MP→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Rear Smite +1 Assault Stance +1 Perfect Chance Exploit Weakness +1
- Good+13
- Impact Hit +1
Then bind it fully.
+5Vakron BootsD 1 → S+ 59 to 6562 on average
- 1Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+5Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
- 2Reroll Willpower→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+5Vakron CloakD 1 → S+ 57 to 6761 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
- 3Reroll HP→ ideally Attack increase or Double Chance8%
- 4Reroll Critical Damage Tolerance→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+6Vakron HelmC 12 → S+ 59 to 6461 on average
- 1Reroll Evasion→ ideally Attack increase or Double Chance9% a try
- 2Reroll Natural MP Regen→ ideally Attack increase or Double Chance7%
- 3Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Double Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
Arcana crafts
Mirror of MagicD 1 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Chalice of VigorB 16 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Parchment of VigorB 16 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Bell of MagicB 18 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Compass of VigorA 25 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Can't reach S+
+12Rupture KnifeB 13Soul Fuse it for one more line.
+9Anguish GlovesB 12Its best rolls fall short.
+8Unyielding EarringsA 22Its best rolls fall short.
+8Liberator RingD 0Its lines are fixed.
+9Ascension BraceletD 0Its lines are fixed.
+8Liberator BraceletD 0Its lines are fixed.