kiskInstall

AsmodiansLv 45 ChanterTriniel

NewwShin

94,424 CP
CGear
  1. +10
    Aulamus EarringsC 9 → S+ 57 to 65

    60 on average

    1. 1Reroll MP→ ideally Precision, Attack or Move Speed27% a try
    2. 2Reroll Natural HP Regen→ ideally Precision, Attack or Move Speed21%
    3. 3Reroll Evasion→ ideally Precision, Attack or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Precision Attack Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsB 14 → S+ 57 to 65

    60 on average

    1. 1Reroll MP→ ideally Precision, Attack or Move Speed25% a try
    2. 2Reroll Block→ ideally Precision, Attack or Move Speed20%
    3. 3Reroll Protection Circle +1→ ideally Precision, Attack or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Precision Attack Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  3. +10
    Aulamus RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll Flight Power→ ideally Might or Precision15%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision12%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceB 13 → S+ 56 to 61

    58 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +116% a try
    2. 2Reroll Evasion→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +114%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  5. +10
    Aulamus RingB 16 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might or Precision15% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Accuracy→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  6. +10
    Vakron BreastplateC 9 → S+ 55 to 60

    57 on average

    1. 1Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    3. 3Reroll Crossguard +1→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron PauldronsB 13 → S+ 60 to 63

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    3. 3Reroll Raging Spell +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+15
    Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron BootsB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron GreavesD 1 → S+ 58 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  10. +10
    Vakron CloakD 0 → S+ 56 to 66

    60 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase10%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Crossguard +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorD 0 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  2. Mirror of MagicC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  3. Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  4. Bell of VigorD 0 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  5. Compass of VigorC 10 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Can't reach S+