kiskInstall

AsmodiansLv 45 RangerTriniel

Nojiko

74,150 CP
CGear
  1. +6
    Vakron BreastplateB 14 → S+ 56 to 64

    59 on average

    1. 1Reroll Defense→ ideally Damage Boost or Perfect Chance18% a try
    2. 2Reroll Front Defense→ ideally Damage Boost or Perfect Chance14%
    3. 3Reroll Melee Fire +1→ ideally Damage Boost or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Accuracy

    Then bind it fully.

  2. +5
    Aulamus RingB 22 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might or Precision19% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Critical Hit→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1

    Then bind it fully.

  3. +6
    Bakarma GlovesC 7 → S+ 55 to 61

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Focused Eye +117% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Attack, Combat Speed or Focused Eye +113%
    3. 3Reroll Defense increase→ ideally Attack, Combat Speed or Focused Eye +110%
    4. 4Reroll Accuracy→ ideally Attack, Combat Speed or Focused Eye +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Focused Eye +1
    Good+15
    Perfect Chance Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +5
    Bakarma PauldronsC 10 → S+ 56 to 59

    58 on average

    1. 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Rooting Eye +1→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  5. +9
    Bakarma GreavesD 2 → S+ 56 to 58

    56 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +113% a try
    2. 2Reroll Wind Vigor +1→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +110%
    3. 3Reroll Rooting Eye +1→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +18%
    4. 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack increase Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Bakarma BootsD 0 → S+ 59 to 60

    60 on average

    1. 1Reroll Endurance Penetration→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +112% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +110%
    3. 3Reroll Natural HP Regen→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%
    4. 4Reroll Status Effect Resist→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  7. +6
    Vakron CloakB 17 → S+ 68 to 71

    68 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15
    Hunter's Resolve +1

    Then bind it fully.

  8. +5
    Bakarma HelmD 3 → S+ 61 to 62

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +111% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +18%
    3. 3Reroll Wind Vigor +1→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +15%
    4. 4Reroll Accuracy→ ideally Attack, Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Can't reach S+