kiskInstall

AsmodiansLv 45 RangerTriniel

Notoriousv

73,124 CP
DGear
  1. +3
    Aulamus RingC 10 → S+ 57 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision16% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision13%
    3. 3Reroll HP→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  2. +3
    Bakarma PauldronsB 13 → S+ 56 to 60

    58 on average

    1. 1Reroll Evasion→ ideally Attack or Critical Damage Boost16% a try
    2. 2Reroll HP→ ideally Attack or Critical Damage Boost12%
    3. 3Reroll Natural MP Regen→ ideally Attack or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Critical Damage Boost
    Good+14
    Focused Eye +1 Critical Hit Hunter's Resolve +1

    Then bind it fully.

  3. +3
    Vakron BreastplateC 11 → S+ 56 to 60

    58 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1

    Then bind it fully.

  4. +3
    Vakron HelmD 3 → S+ 56 to 66

    59 on average

    1. 1Reroll Perfect Resist→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  5. +3
    Bakarma GreavesD 0 → S+ 56 to 58

    56 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +114% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +111%
    3. 3Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +18%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack increase Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  6. +3
    Bakarma BootsC 8 → S+ 56 to 57

    56 on average

    1. 1Reroll Willpower→ ideally Attack, Move Speed, Focused Eye +1 or Perfect Chance10% a try
    2. 2Reroll HP→ ideally Attack, Move Speed, Focused Eye +1 or Perfect Chance7%
    3. 3Reroll Natural HP Regen→ ideally Attack, Move Speed, Focused Eye +1 or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Move Speed Focused Eye +1 Perfect Chance

    Then bind it fully.

  7. +3
    Bakarma CloakD 0 → S+ 65 to 67

    66 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase, Attack or Focused Eye +111% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack or Focused Eye +18%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase, Attack or Focused Eye +15%
    4. 4Reroll Vigilant Eye +1→ ideally Double Chance, Attack increase, Attack or Focused Eye +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack Focused Eye +1
    Good+15
    Hunter's Resolve +1

    Then bind it fully.

Can't reach S+