DGear
Rerolls
How we plan
+10Up nextBerk NecklaceD 0 → S+ 55 to 5857 on average
- 1Critical Hit Resist21% a try
- 3Natural MP Regen16%
- 9Natural HP Regen12%
- 13Revitalization Contract +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Mental Focus +1 Attack Might Precision Combat Speed Element Unification +1
Then bind it fully.
+10Berk EarringsA 34 → S+ 56 to 5957 on average
- 2Natural HP Regen16% a try
- 17Corrode +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Mental Focus +1 Attack Element Unification +1
- Good+13
- Spirit Revitalization +1
Then bind it fully.
+10Gartua BreastplateD 0 → S+ 60 to 6562 on average
- 4Double Resist14% a try
- 7Back Defense12%
- 12Natural MP Regen9%
- 18Spirit Communion +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Bakarma PauldronsC 6 → S+ 58 to 6160 on average
- 5Defense15% a try
- 8Natural MP Regen12%
- 14Corrode +19%
- 21Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Spirit Strike +1 Mental Focus +1 Double Chance Critical Damage Boost
- Good+13
- Element Unification +1
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 55 to 5956 on average
- 6Critical Damage Defense13% a try
- 10HP10%
- 15Spirit Communion +18%
- 19Spirit's Descent +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
- Good+13
- Attack
Then bind it fully.
+10Bakarma CloakC 8 → S+ 56 to 6359 on average
- 11Critical Hit Resist10% a try
- 16Natural HP Regen7%
- 20Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Spirit Strike +1 Attack increase Double Chance Mental Focus +1
- Fine+10
- Element Unification +1
Then bind it fully.
Can't reach S+
+10Spiritforged OrbC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Liberator HelmD 0Its lines are fixed.
+5Anguish GlovesD 0Its best rolls fall short.
+5Anguish BootsD 0Its best rolls fall short.
+6Liberator EarringsD 3Its lines are fixed.
+7Liberator RingD 0Its lines are fixed.
+5Division RingC 6Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.