kiskInstall

AsmodiansLv 45 SorcererTrinielGen

Odawgy

82,135 CP
BGear
  1. +10
    Aulamus RingB 22 → S+ 55 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might17% a try
    2. 2Reroll HP→ ideally Might14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+9 to +14
    Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  2. +9
    Aulamus NecklaceC 11 → S+ 55 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision22% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision17%
    3. 3Reroll HP→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Accuracy Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +10
    Aulamus EarringsB 13 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed22% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16%
    3. 3Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +10
    Vakron BreastplateD 2 → S+ 56 to 64

    59 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance19% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance16%
    3. 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance12%
    4. 4Reroll Robe of Cold +1→ ideally Attack, Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  5. +11
    Aulamus RingB 19 → S+ 57 to 66

    60 on average

    1. 1Reroll Block→ ideally Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Winter's Shackles +1→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  6. +10
    Vakron GlovesA 31 → S+ 56 to 65

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll Vitality Evaporation +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  7. +5
    Vakron GreavesB 18 → S+ 56 to 67

    58 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Attack or Damage Tolerance14% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Attack or Damage Tolerance11%
    3. 3Reroll Accuracy→ ideally Attack increase, Attack or Damage Tolerance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack increase Attack Damage Tolerance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  8. +10
    Bakarma PauldronsD 3 → S+ 57 to 61

    59 on average

    1. 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Robe of Earth +1→ ideally Attack, Double Chance or Critical Damage Boost7%
    4. 4Reroll Fire Mark +1→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+13 to +14
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  9. +10
    Bakarma BootsC 7 → S+ 55 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance10% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance7%
    3. 3Reroll Natural HP Regen→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Move Speed Robe of Flame +1 Perfect Chance

    Then bind it fully.

  10. +10
    Vakron HelmD 3 → S+ 61 to 66

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack12% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack6%
    4. 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

  11. +10
    Berk EarringsA 34 → S+ 56 to 57

    56 on average

    1. 1Reroll Cold Snap +1→ ideally Precision, Attack or Accuracy13% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Precision, Attack or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Precision Attack Accuracy

    Then bind it fully.

  12. +10
    Vakron CloakB 14 → S+ 55 to 58

    56 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase5% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorD 0 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  2. Mirror of VigorB 15 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1

Can't reach S+