Rerolls
How we plan
+10Up nextVakron GuardA 24 → S+ 56 to 5857 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost23% a try
- 2Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Weapon Damage Boost Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingB 22 → S+ 55 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might17% a try
- 2Reroll HP→ ideally Might14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+9 to +14
- Flame Arrow +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+9Aulamus NecklaceC 11 → S+ 55 to 5857 on average
- 1Reroll Flight Power→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision22% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision17%
- 3Reroll HP→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed22% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16%
- 3Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron BreastplateD 2 → S+ 56 to 6459 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance19% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance16%
- 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance12%
- 4Reroll Robe of Cold +1→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+11Aulamus RingB 19 → S+ 57 to 6660 on average
- 1Reroll Block→ ideally Might or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision14%
- 3Reroll Winter's Shackles +1→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Vakron GlovesA 31 → S+ 56 to 6560 on average
- 1Reroll Natural HP Regen→ ideally Attack or Perfect Chance12% a try
- 2Reroll Vitality Evaporation +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Accuracy
Then bind it fully.
+5Vakron GreavesB 18 → S+ 56 to 6758 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase, Attack or Damage Tolerance14% a try
- 2Reroll Back Defense→ ideally Attack increase, Attack or Damage Tolerance11%
- 3Reroll Accuracy→ ideally Attack increase, Attack or Damage Tolerance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Attack Damage Tolerance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Bakarma PauldronsD 3 → S+ 57 to 6159 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Robe of Earth +1→ ideally Attack, Double Chance or Critical Damage Boost7%
- 4Reroll Fire Mark +1→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+13 to +14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+10Bakarma BootsC 7 → S+ 55 to 5756 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance10% a try
- 2Reroll Natural MP Regen→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance7%
- 3Reroll Natural HP Regen→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Move Speed Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Vakron HelmD 3 → S+ 61 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack12% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack6%
- 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+10Berk EarringsA 34 → S+ 56 to 5756 on average
- 1Reroll Cold Snap +1→ ideally Precision, Attack or Accuracy13% a try
- 2Reroll Grace of Enhancement +1→ ideally Precision, Attack or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Precision Attack Accuracy
Then bind it fully.
+10Vakron CloakB 14 → S+ 55 to 5856 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase5% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Parchment of VigorD 0 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Mirror of VigorB 15 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Can't reach S+
+12Spiritforged SpellbookC 8Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.