CGear
Rerolls
How we plan
+1Up nextBerk RingB 21 → S+ 57 to 6561 on average
- 1Reroll MP→ ideally Might16% a try
- 2Reroll Natural HP Regen→ ideally Might12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Attack Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
Berk EarringsB 18 → S+ 55 to 6058 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Impact Hit +118% a try
- 2Reroll Protection Circle +1→ ideally Might, Precision, Attack or Impact Hit +114%
- 3Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Impact Hit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
Berk RingC 11 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Might or Precision12% a try
- 2Reroll Wave Blow +1→ ideally Might or Precision10%
- 3Reroll Critical Hit Resist→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
Can't reach S+
Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Liberator BreastplateD 0Its lines are fixed.
Anguish GreavesD 0Its best rolls fall short.
Liberator HelmD 0Its lines are fixed.
Liberator PauldronsD 0Its lines are fixed.
Division GlovesB 20Its best rolls fall short.
Division BootsC 9Its best rolls fall short.
Division CloakB 14Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.