Rerolls
How we plan
+12Up nextVakron GuardA 26 → S+ 56 to 5857 on average
- 1Reroll Tempest Shot +1→ ideally Might, Precision, Combat Speed or Weapon Damage Boost25% a try
- 2Reroll Deadshot +1→ ideally Might, Precision, Combat Speed or Weapon Damage Boost20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 57 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Gartua NecklaceB 14 → S+ 5656 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision23% a try
- 2Reroll Unyielding Resolve +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision17%
- 3Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
Then bind it fully.
+10Aulamus RingA 31 → S+ 55 to 5957 on average
- 1Reroll Marking Shot +1→ ideally Precision or Attack14% a try
Reroll it until it lands one of these:
- Best+16 to +18
- Precision Attack
- Good+13 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum BreastplateA 24 → S+ 56 to 6360 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Hunter's Resolve +1
Then bind it fully.
+10Aulamus EarringsB 19 → S+ 55 to 6158 on average
- 1Reroll Unyielding Resolve +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
- 2Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18%
- 3Reroll Concentrated Fire +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Nuakum PauldronsA 24 → S+ 57 to 6963 on average
- 1Reroll Natural MP Regen→ ideally Critical Damage Boost or Attack19% a try
- 2Reroll Defense increase→ ideally Critical Damage Boost or Attack15%
- 3Reroll Hunter's Soul +1→ ideally Critical Damage Boost or Attack12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum GlovesB 18 → S+ 60 to 6963 on average
- 1Reroll Vigilant Eye +1→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Concentrated Fire +1→ ideally Combat Speed, Attack or Perfect Chance10%
- 3Reroll Hunter's Soul +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum BootsA 31 → S+ 61 to 6964 on average
- 1Reroll Defense→ ideally Attack or Perfect Chance12% a try
- 2Reroll HP→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakD 0 → S+ 56 to 7660 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase15% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase12%
- 3Reroll Revitalization Contract +1→ ideally Double Chance or Attack increase8%
- 4Reroll Rooting Eye +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+11Aulamus RingB 21 → S+ 55 to 6661 on average
- 1Reroll Arrow Scattershot +1→ ideally Might or Precision19% a try
- 2Reroll Accuracy→ ideally Might or Precision16%
- 3Reroll Burst Arrow +1→ ideally Might or Precision13%
- 4Reroll Critical Hit→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum HelmB 17 → S+ 59 to 7162 on average
- 1Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack12% a try
- 2Reroll Vigilant Eye +1→ ideally Double Chance, Attack increase or Attack9%
- 3Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14
- Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum GreavesB 15 → S+ 61 to 6663 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Hunter's Soul +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 11 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of VigorB 13 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bell of VigorD 3 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Chalice of VigorB 13 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.
Already S+: Aulamus Bow.