kiskInstall

AsmodiansLv 45 RangerTrinielTheEmDeWus

PEWPEWBANG

134,125 CP
BGear
  1. +10
    Aulamus EarringsD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +10
    Gartua NecklaceB 14 → S+ 56

    56 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision23% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision17%
    3. 3Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision

    Then bind it fully.

  3. +10
    Aulamus RingA 31 → S+ 55 to 59

    57 on average

    1. 1Reroll Marking Shot +1→ ideally Precision or Attack14% a try

    Reroll it until it lands one of these:

    Best+16 to +18
    Precision Attack
    Good+13 to +14
    Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +10
    Nuakum BreastplateA 24 → S+ 56 to 63

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Hunter's Resolve +1

    Then bind it fully.

  5. +10
    Aulamus EarringsB 19 → S+ 55 to 61

    58 on average

    1. 1Reroll Unyielding Resolve +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll Concentrated Fire +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsA 24 → S+ 57 to 69

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Critical Damage Boost or Attack19% a try
    2. 2Reroll Defense increase→ ideally Critical Damage Boost or Attack15%
    3. 3Reroll Hunter's Soul +1→ ideally Critical Damage Boost or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  7. +10
    Nuakum GlovesB 18 → S+ 60 to 69

    63 on average

    1. 1Reroll Vigilant Eye +1→ ideally Combat Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Concentrated Fire +1→ ideally Combat Speed, Attack or Perfect Chance10%
    3. 3Reroll Hunter's Soul +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +10
    Nuakum BootsA 31 → S+ 61 to 69

    64 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum CloakD 0 → S+ 56 to 76

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase15% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase12%
    3. 3Reroll Revitalization Contract +1→ ideally Double Chance or Attack increase8%
    4. 4Reroll Rooting Eye +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  10. +11
    Aulamus RingB 21 → S+ 55 to 66

    61 on average

    1. 1Reroll Arrow Scattershot +1→ ideally Might or Precision19% a try
    2. 2Reroll Accuracy→ ideally Might or Precision16%
    3. 3Reroll Burst Arrow +1→ ideally Might or Precision13%
    4. 4Reroll Critical Hit→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  11. +10
    Nuakum HelmB 17 → S+ 59 to 71

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack12% a try
    2. 2Reroll Vigilant Eye +1→ ideally Double Chance, Attack increase or Attack9%
    3. 3Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14
    Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  12. +10
    Nuakum GreavesB 15 → S+ 61 to 66

    63 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Hunter's Soul +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorC 11 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  2. Mirror of VigorB 13 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. Bell of VigorD 3 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  4. Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  5. Chalice of VigorB 13 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1

Can't reach S+

Already S+: Aulamus Bow.