Rerolls
How we plan
+10Up nextVakron GuardB 13 → S+ 56 to 5957 on average
- 1Reroll Front Attack→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Burst Arrow +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Marking Shot +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus BowC 11 → S+ 56 to 5958 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 5 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingC 7 → S+ 59 to 6663 on average
- 1Reroll Natural MP Regen→ ideally Might20% a try
- 2Reroll HP→ ideally Might15%
- 3Reroll Critical Hit Resist→ ideally Might11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus NecklaceA 24 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Attack, Accuracy, Might or Precision18% a try
- 2Reroll Evasion→ ideally Attack, Accuracy, Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Aulamus RingD 3 → S+ 55 to 6661 on average
- 1Reroll Explosion Trap +1→ ideally Might or Precision21% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision18%
- 3Reroll Critical Hit Resist→ ideally Might or Precision14%
- 4Reroll Accuracy→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus EarringsS 37 → S+ 55 to 5857 on average
- 1Reroll HP→ ideally Might, Precision, Critical Hit or Move Speed14% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Precision Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 57 to 6560 on average
- 1Reroll Defense→ ideally Attack, Move Speed or Perfect Chance17% a try
- 2Reroll Back Defense→ ideally Attack, Move Speed or Perfect Chance14%
- 3Reroll HP→ ideally Attack, Move Speed or Perfect Chance10%
- 4Reroll Constitution→ ideally Attack, Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 58 to 6461 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance13%
- 3Reroll Unyielding Resolve +1→ ideally Attack, Damage Boost or Perfect Chance10%
- 4Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 58 to 6561 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance17% a try
- 2Reroll HP→ ideally Attack, Combat Speed or Perfect Chance13%
- 3Reroll Rooting Eye +1→ ideally Attack, Combat Speed or Perfect Chance10%
- 4Reroll Endurance Penetration→ ideally Attack, Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron PauldronsB 16 → S+ 59 to 6462 on average
- 1Reroll Back Defense→ ideally Attack or Double Chance13% a try
- 2Reroll Vigilant Eye +1→ ideally Attack or Double Chance10%
- 3Reroll Endurance Penetration→ ideally Attack or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 56 to 6659 on average
- 1Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack15% a try
- 2Reroll Unyielding Resolve +1→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Rooting Eye +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Concentrated Fire +1→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron GreavesB 14 → S+ 59 to 6260 on average
- 1Reroll Constitution→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Evasion→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 68 to 7169 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Unyielding Resolve +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Concentrated Fire +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Chalice of VigorB 13 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Mirror of VigorB 20 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Parchment of VigorA 23 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Bell of VigorA 23 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.