Rerolls
How we plan
+10Up nextAulamus EarringsD 0 → S+ 55 to 6359 on average
- 1Reroll Warding Shield +1→ ideally Might, Precision, Attack or Move Speed27% a try
- 2Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed23%
- 3Reroll HP→ ideally Might, Precision, Attack or Move Speed19%
- 4Reroll Block Pain +1→ ideally Might, Precision, Attack or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+12Aulamus LongswordD 0 → S+ 58 to 6059 on average
- 1Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost28% a try
- 2Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22%
- 3Reroll Debilitating Smash +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost16%
- 4Reroll Pummel +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 55 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision or Fury +117% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision or Fury +112%
- 3Reroll Warding Shield +1→ ideally Combat Speed, Attack, Might, Precision or Fury +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1
Then bind it fully.
+10Aulamus RingC 7 → S+ 58 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack20% a try
- 2Reroll HP→ ideally Might, Precision or Attack15%
- 3Reroll Defense→ ideally Might, Precision or Attack11%
- 4Reroll Block→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Berk RingC 5 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Defiance +1→ ideally Might or Precision11%
- 4Reroll Block→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Nuakum GreavesA 27 → S+ 55 to 6359 on average
- 1Reroll Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Perfect Chance Damage Tolerance
- Good+16
- Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6662 on average
- 1Reroll Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll Critical Hit Resist→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Survival Willpower +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Kashapa BootsD 2 → S+ 55 to 5957 on average
- 1Reroll Evasion→ ideally Fury +1, Move Speed, Attack or Impact Hit +115% a try
- 2Reroll MP→ ideally Fury +1, Move Speed, Attack or Impact Hit +112%
- 3Reroll Survival Willpower +1→ ideally Fury +1, Move Speed, Attack or Impact Hit +19%
- 4Reroll Critical Hit→ ideally Fury +1, Move Speed, Attack or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Impact Hit +1
- Good+13 to +14
- Perfect Chance Insulting Roar +1
Then bind it fully.
+10Vakron BreastplateB 14 → S+ 60 to 6663 on average
- 1Reroll Status Effect Resist→ ideally Damage Boost, Perfect Chance or Fury +111% a try
- 2Reroll Front Defense→ ideally Damage Boost, Perfect Chance or Fury +19%
- 3Reroll Natural HP Regen→ ideally Damage Boost, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Gartua HelmD 2 → S+ 58 to 6661 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Block→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron CloakB 14 → S+ 57 to 6560 on average
- 1Reroll Natural MP Regen→ ideally Attack increase or Double Chance10% a try
- 2Reroll Enhance Health +1→ ideally Attack increase or Double Chance8%
- 3Reroll Critical Hit→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
Then bind it fully.
+10Berk EarringsA 23 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Impact Hit +114% a try
- 2Reroll Guarding Seal +1→ ideally Might, Precision, Attack or Impact Hit +110%
- 3Reroll Block→ ideally Might, Precision, Attack or Impact Hit +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Impact Hit +1
- Good+14
- Move Speed
Then bind it fully.
+10Spectral GlovesC 6 → S+ 56 to 5857 on average
- 1Reroll HP→ ideally Fury +1 or Attack14% a try
- 2Reroll Natural HP Regen→ ideally Fury +1 or Attack11%
- 3Reroll Block→ ideally Fury +1 or Attack8%
- 4Reroll Dexterity→ ideally Fury +1 or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Attack
- Good+14
- Combat Speed Impact Hit +1 Insulting Roar +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorB 16 → S+ 66Craft a Unique withFury +1 Impact Hit +1
+1Parchment of VigorB 15 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
+2Bell of VigorA 33 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
+1Mirror of VigorA 26 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
+1Compass of MagicA 28 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.