CGear
Rerolls
How we plan
+3Up nextVakron PauldronsD 5 → S+ 60 to 6662 on average
- 1Reroll Constitution→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll Ironclad Defense +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Block→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+3Kashapa BootsD 0 → S+ 55 to 5957 on average
- 1Reroll Critical Hit Resist→ ideally Fury +1, Move Speed, Attack or Impact Hit +115% a try
- 2Reroll Natural MP Regen→ ideally Fury +1, Move Speed, Attack or Impact Hit +112%
- 3Reroll Survival Willpower +1→ ideally Fury +1, Move Speed, Attack or Impact Hit +19%
- 4Reroll Block Pain +1→ ideally Fury +1, Move Speed, Attack or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Impact Hit +1
- Good+13 to +14
- Perfect Chance Insulting Roar +1
Then bind it fully.
+10Gartua BreastplateA 30 → S+ 59 to 6462 on average
- 1Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance10% a try
- 2Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+14
- Insulting Roar +1
Then bind it fully.
+6Kashapa GlovesD 3 → S+ 55 to 5857 on average
- 1Reroll Regeneration→ ideally Fury +1, Combat Speed or Attack14% a try
- 2Reroll Defense→ ideally Fury +1, Combat Speed or Attack12%
- 3Reroll Punishing Benediction +1→ ideally Fury +1, Combat Speed or Attack9%
- 4Reroll Dexterity→ ideally Fury +1, Combat Speed or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Combat Speed Attack
- Good+14
- Impact Hit +1 Insulting Roar +1 Perfect Chance
Then bind it fully.
+5Bakarma HelmD 0 → S+ 57 to 6259 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase, Fury +1 or Attack13% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase, Fury +1 or Attack11%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase, Fury +1 or Attack8%
- 4Reroll MP→ ideally Double Chance, Attack increase, Fury +1 or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Fury +1 Attack
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+6Dartan CloakD 0 → S+ 55 to 6057 on average
- 1Reroll Willpower→ ideally Fury +1, Attack increase or Double Chance13% a try
- 2Reroll Front Defense→ ideally Fury +1, Attack increase or Double Chance11%
- 3Reroll MP→ ideally Fury +1, Attack increase or Double Chance8%
- 4Reroll Natural HP Regen→ ideally Fury +1, Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Fury +1 Attack increase Double Chance
- Good+13 to +14
- Impact Hit +1 Attack Insulting Roar +1
Then bind it fully.
+10Gartua GreavesA 27 → S+ 58 to 6059 on average
- 1Reroll Constitution→ ideally Attack increase, Perfect Chance or Damage Tolerance9% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Attack
Then bind it fully.
Can't reach S+
+5Spiritforged LongswordC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
Unyielding NecklaceB 13Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
Unyielding EarringsC 6Its best rolls fall short.
Anguish RingA 33Its best rolls fall short.
Wind Forest RingA 23Its best rolls fall short.
+3Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.