kiskInstall

AsmodiansLv 45 ChanterTrinielGGAM

Protea

107,910 CP
BGear
  1. +10
    Aulamus EarringsC 11 → S+ 57 to 65

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Move Speed22% a try
    2. 2Reroll Crossguard +1→ ideally Might, Precision or Move Speed17%
    3. 3Reroll Evasion→ ideally Might, Precision or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsD 4 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack or Move Speed18%
    3. 3Reroll HP→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +10
    Aulamus RingB 14 → S+ 58 to 65

    61 on average

    1. 1Reroll HP→ ideally Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision13%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceB 13 → S+ 56 to 59

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    3. 3Reroll Raging Spell +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Gartua BootsD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Aulamus RingB 21 → S+ 55 to 65

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision14% a try
    2. 2Reroll Defense→ ideally Might or Precision11%
    3. 3Reroll Impactful Crush +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  7. +10
    Dartan GlovesD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Willpower→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll HP→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Natural MP Regen→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Combat Speed Attack Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron BreastplateD 5 → S+ 59 to 65

    62 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Earth's Promise +1→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Gartua PauldronsA 33 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack9% a try
    2. 2Reroll Critical Hit→ ideally Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Bakarma HelmC 8 → S+ 57 to 61

    59 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +113% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +110%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +18%
    4. 4Reroll Incoming Heal→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron CloakB 18 → S+ 56 to 66

    60 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase8%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +10
    High Commander Lagta GreavesB 13 → S+ 55

    55 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Attack Preparation +1 or Damage Tolerance6% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Attack Preparation +1 or Damage Tolerance4%
    3. 3Reroll Raging Spell +1→ ideally Attack increase, Attack Preparation +1 or Damage Tolerance1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Attack increase Attack Preparation +1 Damage Tolerance

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorS 43 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. +3
    Parchment of MagicS 47 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1

Bind or enchant

Can't reach S+