kiskInstall

AsmodiansLv 45 ChanterTriniel

Quelana

105,275 CP
BGear
  1. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed24% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed20%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed16%
    4. 4Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +10
    Aulamus RingA 26 → S+ 57 to 65

    61 on average

    1. 1Reroll Flight Power→ ideally Precision or Attack14% a try
    2. 2Reroll Impactful Crush +1→ ideally Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  3. +12
    Gartua RingB 20 → S+ 58 to 65

    62 on average

    1. 1Reroll Block→ ideally Might or Precision15% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision11%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  4. +10
    Vakron BreastplateD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Crossguard +1→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  5. +10
    Spectral PauldronsC 6 → S+ 55 to 58

    57 on average

    1. 1Reroll Dexterity→ ideally Attack Preparation +1, Impact Hit +1, Attack or Double Chance14% a try
    2. 2Reroll Crossguard +1→ ideally Attack Preparation +1, Impact Hit +1, Attack or Double Chance11%
    3. 3Reroll Critical Hit→ ideally Attack Preparation +1, Impact Hit +1, Attack or Double Chance9%
    4. 4Reroll Earth's Promise +1→ ideally Attack Preparation +1, Impact Hit +1, Attack or Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Attack Double Chance
    Good+13 to +14
    Critical Damage Boost Wind's Promise +1

    Then bind it fully.

  6. +10
    Bakarma BootsC 9 → S+ 58 to 60

    59 on average

    1. 1Reroll Block→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +111% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +18%
    3. 3Reroll Constitution→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. +9
    Vakron GreavesC 12 → S+ 58 to 64

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  8. +6
    Spectral HelmB 19 → S+ 56 to 58

    57 on average

    1. 1Reroll Constitution→ ideally Attack Preparation +1, Impact Hit +1 or Double Chance9% a try
    2. 2Reroll MP→ ideally Attack Preparation +1, Impact Hit +1 or Double Chance6%
    3. 3Reroll Incoming Heal→ ideally Attack Preparation +1, Impact Hit +1 or Double Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Double Chance
    Good+13
    Attack

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicD 4 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Mirror of MagicA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  3. Compass of MagicB 16 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  4. Bell of MagicA 26 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+