Rerolls
How we plan
+11Up nextNuakum GuardA 32 → S+ 60 to 6362 on average
- 1Reroll HP→ ideally Weapon Damage Boost, Combat Speed, Multi-hit Chance or Precision26% a try
- 2Reroll Blaze +1→ ideally Weapon Damage Boost, Combat Speed, Multi-hit Chance or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+10Aulamus SpellbookD 0 → S+ 56 to 5957 on average
- 1Reroll Firestorm +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance31% a try
- 2Reroll Blaze +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance27%
- 3Reroll Wish of Concentration +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance22%
- 4Reroll Hellfire +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+9Nuakum PauldronsD 1 → S+ 60 to 6963 on average
- 1Reroll Perfect Resist→ ideally Double Chance, Critical Damage Boost or Attack19% a try
- 2Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack15%
- 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack12%
- 4Reroll Grace of Enhancement +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+10Aulamus EarringsB 17 → S+ 57 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
- 3Reroll Grace of Enhancement +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus EarringsS 36 → S+ 58 to 6160 on average
- 1Reroll MP→ ideally Might, Critical Hit or Move Speed12% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesB 16 → S+ 59 to 7164 on average
- 1Reroll Front Defense→ ideally Attack or Perfect Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance13%
- 3Reroll Natural HP Regen→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingB 18 → S+ 57 to 6660 on average
- 1Reroll Flight Power→ ideally Might or Precision16% a try
- 2Reroll HP→ ideally Might or Precision14%
- 3Reroll Winter's Shackles +1→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus NecklaceA 28 → S+ 56 to 5857 on average
- 1Reroll Flight Power→ ideally Combat Speed, Accuracy, Might or Precision15% a try
- 2Reroll HP→ ideally Combat Speed, Accuracy, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Accuracy Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingA 22 → S+ 57 to 6660 on average
- 1Reroll Flame Scattershot +1→ ideally Might or Precision16% a try
- 2Reroll HP→ ideally Might or Precision14%
- 3Reroll Winter's Shackles +1→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Nuakum BreastplateA 27 → S+ 59 to 6562 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Fire Mark +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Fine+14
- Accuracy
Then bind it fully.
Nuakum GreavesB 16 → S+ 59 to 7362 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Attack or Perfect Chance13% a try
- 2Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance9%
- 3Reroll Natural MP Regen→ ideally Attack increase, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Nuakum HelmC 10 → S+ 59 to 6861 on average
- 1Reroll Revitalization Contract +1→ ideally Attack, Double Chance or Attack increase11% a try
- 2Reroll Vitality Evaporation +1→ ideally Attack, Double Chance or Attack increase8%
- 3Reroll Robe of Cold +1→ ideally Attack, Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+13
- Incoming Heal
Then bind it fully.
+10Gartua BootsD 4 → S+ 62 to 6764 on average
- 1Reroll Dexterity→ ideally Attack, Move Speed or Perfect Chance14% a try
- 2Reroll Vitality Evaporation +1→ ideally Attack, Move Speed or Perfect Chance11%
- 3Reroll Fire Mark +1→ ideally Attack, Move Speed or Perfect Chance7%
- 4Reroll Constitution→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Gartua CloakD 5 → S+ 62 to 6562 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+3Chalice of MagicB 22 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Bell of VigorA 27 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Mirror of MagicB 15 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
+2Parchment of MagicS 43 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Compass of VigorB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.