Rerolls
How we plan
+10Up nextAulamus MaceA 28 → S+ 56 to 5958 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance25% a try
- 2Reroll Accuracy→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+8Vakron GuardA 22 → S+ 55 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance25% a try
- 2Reroll Back Attack→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+5Aulamus EarringsD 1 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit27% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
- 3Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+5Aulamus NecklaceD 0 → S+ 57 to 5957 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
- 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Intelligence→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+5Aulamus RingD 3 → S+ 55 to 6761 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+6Aulamus RingB 15 → S+ 55 to 6760 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
- 2Reroll Defiance +1→ ideally Might or Precision11%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+5Vakron PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Status Effect Resist→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+6Vakron HelmD 0 → S+ 56 to 6459 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+4Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Evasion→ ideally Combat Speed or Attack13% a try
- 2Reroll Back Defense→ ideally Combat Speed or Attack10%
- 3Reroll HP→ ideally Combat Speed or Attack7%
- 4Reroll Natural MP Regen→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+7Vakron BootsB 16 → S+ 56 to 6863 on average
- 1Reroll Endurance Penetration→ ideally Attack or Perfect Chance10% a try
- 2Reroll Critical Damage Defense→ ideally Attack or Perfect Chance8%
- 3Reroll HP→ ideally Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
+5Bakarma BreastplateB 14 → S+ 60 to 6261 on average
- 1Reroll Front Defense→ ideally Attack or Damage Boost11% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Damage Boost8%
- 3Reroll Warm Benediction +1→ ideally Attack or Damage Boost5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+6Berk EarringsC 10 → S+ 56 to 5756 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision13% a try
- 2Reroll Block→ ideally Might or Precision8%
- 3Reroll HP→ ideally Might or Precision4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+5Bakarma CloakB 17 → S+ 62 to 6664 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack9% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack7%
- 3Reroll Accuracy→ ideally Double Chance or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Bakarma GreavesD 2 → S+ 57 to 5957 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Can't reach S+
+6Ascension BraceletD 0Its lines are fixed.
+8Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-24 23:25 UTC. Their page looks them up again when it's opened in a browser.