DGear
Rerolls
How we plan
+5Up nextKashapa PauldronsD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Experienced Counterstrike +1, Double Chance or Critical Damage Boost16% a try
- 2Reroll Protection Armor +1→ ideally Attack, Experienced Counterstrike +1, Double Chance or Critical Damage Boost13%
- 3Reroll Destructive Impulse +1→ ideally Attack, Experienced Counterstrike +1, Double Chance or Critical Damage Boost11%
- 4Reroll Blood Absorption +1→ ideally Attack, Experienced Counterstrike +1, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Experienced Counterstrike +1 Double Chance Critical Damage Boost
- Good+14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+5Dartan BreastplateA 25 → S+ 57 to 5958 on average
- 1Reroll MP→ ideally Damage Boost, Perfect Chance, Murderous Burst +1, Impact Hit +1 or Attack Preparation +111% a try
- 2Reroll Natural HP Regen→ ideally Damage Boost, Perfect Chance, Murderous Burst +1, Impact Hit +1 or Attack Preparation +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Damage Boost Perfect Chance Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+7Bakarma GreavesD 0 → S+ 57 to 5957 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +111% a try
- 2Reroll Block→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +18%
- 3Reroll MP→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
- 4Reroll Destructive Impulse +1→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Perfect Chance Experienced Counterstrike +1
- Good+14
- Damage Tolerance Attack
Then bind it fully.
+8Spectral CloakD 2 → S+ 58 to 6359 on average
- 1Reroll Critical Hit→ ideally Experienced Counterstrike +1, Double Chance or Attack increase10% a try
- 2Reroll Front Defense→ ideally Experienced Counterstrike +1, Double Chance or Attack increase8%
- 3Reroll Destructive Impulse +1→ ideally Experienced Counterstrike +1, Double Chance or Attack increase5%
- 4Reroll Critical Damage Tolerance→ ideally Experienced Counterstrike +1, Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Experienced Counterstrike +1 Double Chance Attack increase
- Good+14
- Murderous Burst +1
- Fine+12
- Attack
Then bind it fully.
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+6Spiritforged GuardC 6Its lines are fixed.
+3Liberator HelmD 0Its lines are fixed.
+2Anguish GlovesD 1Its best rolls fall short.
+2Anguish BootsD 0Its best rolls fall short.
+2Liberator NecklaceD 0Its lines are fixed.
+2Liberator EarringsD 3Its lines are fixed.
+2Liberator EarringsD 3Its lines are fixed.
+2Liberator RingD 0Its lines are fixed.
+2Liberator RingD 0Its lines are fixed.
+6Ascension BraceletD 0Its lines are fixed.
+2Liberator BraceletD 0Its lines are fixed.