kiskInstall

AsmodiansLv 45 AssassinTrinielKingsSlayer

Salazarjamz

98,187 CP
CGear
  1. +10
    Aulamus EarringsC 7 → S+ 56 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed23% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed19%
    3. 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed14%
    4. 4Reroll Determination +1→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  2. +11
    Bakarma BreastplateB 13 → S+ 57 to 60

    59 on average

    1. 1Reroll Regeneration→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +115% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +113%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Rear Smite +1 Assault Stance +1
    Good+13 to +14
    Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  3. +11
    Vakron PauldronsB 14 → S+ 57 to 64

    61 on average

    1. 1Reroll Perfect Resist→ ideally Attack, Critical Damage Boost or Double Chance14% a try
    2. 2Reroll Evasion→ ideally Attack, Critical Damage Boost or Double Chance11%
    3. 3Reroll Revitalization Contract +1→ ideally Attack, Critical Damage Boost or Double Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  4. +11
    Vakron GlovesD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Constitution→ ideally Attack, Combat Speed or Perfect Chance15% a try
    2. 2Reroll Defense→ ideally Attack, Combat Speed or Perfect Chance12%
    3. 3Reroll Block→ ideally Attack, Combat Speed or Perfect Chance9%
    4. 4Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  5. +10
    Vakron BootsD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance12%
    3. 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance9%
    4. 4Reroll Determination +1→ ideally Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  6. +10
    Vakron GreavesD 0 → S+ 59 to 63

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  7. +11
    Bakarma HelmD 0 → S+ 58 to 61

    59 on average

    1. 1Reroll Perfect Resist→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +113% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +111%
    3. 3Reroll Front Defense→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +18%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Attack increase Double Chance Rear Smite +1 Attack Assault Stance +1
    Good+13
    Exploit Weakness +1

    Then bind it fully.

  8. +10
    Aulamus RingB 17 → S+ 56 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack14% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack10%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1

    Then bind it fully.

  9. +10
    Nuakum CloakB 15 → S+ 58 to 70

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance11% a try
    2. 2Reroll Defense→ ideally Attack increase or Double Chance8%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15 to +16
    Rear Smite +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. Bell of MagicD 1 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
  2. Parchment of VigorA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  3. Chalice of MagicA 22 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  4. Compass of MagicB 15 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1

Bind or enchant

Can't reach S+