Rerolls
How we plan
+10Up nextAulamus EarringsC 11 → S+ 55 to 6258 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +131% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +125%
- 3Reroll MP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+10Vakron GuardC 10 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27% a try
- 2Reroll Elemental Fusion +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Combustion +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsS 36 → S+ 55 to 5857 on average
- 1Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +118% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13
- Spirit Revitalization +1
Then bind it fully.
+10Aulamus OrbD 0 → S+ 58 to 5959 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance26% a try
- 2Reroll Summon: Earth Spirit +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance21%
- 3Reroll Elemental Fusion +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance16%
- 4Reroll Rapid Scattershot +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus NecklaceC 11 → S+ 57 to 5958 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +116%
- 3Reroll Block→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
Then bind it fully.
+10Bakarma BreastplateB 13 → S+ 58 to 6160 on average
- 1Reroll Evasion→ ideally Spirit Strike +1, Attack, Mental Focus +1 or Perfect Chance12% a try
- 2Reroll Block→ ideally Spirit Strike +1, Attack, Mental Focus +1 or Perfect Chance9%
- 3Reroll Natural MP Regen→ ideally Spirit Strike +1, Attack, Mental Focus +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Mental Focus +1 Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 59 to 6561 on average
- 1Reroll Front Defense→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +114% a try
- 2Reroll Block→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +111%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +18%
- 4Reroll Natural HP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron GlovesB 12 → S+ 60 to 6662 on average
- 1Reroll Back Defense→ ideally Combat Speed, Perfect Chance, Spirit Strike +1 or Mental Focus +111% a try
- 2Reroll Front Defense→ ideally Combat Speed, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron CloakD 2 → S+ 58 to 6961 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Spirit Strike +113% a try
- 2Reroll Block→ ideally Attack increase, Double Chance or Spirit Strike +110%
- 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Spirit Strike +18%
- 4Reroll Critical Damage Tolerance→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+14 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 61 to 6563 on average
- 1Reroll Status Effect Resist→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +111% a try
- 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +19%
- 3Reroll Critical Hit→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Critical Damage Boost Double Chance Spirit Strike +1 Mental Focus +1
- Good+13
- Element Unification +1
Then bind it fully.
+10Vakron BootsA 33 → S+ 61 to 6563 on average
- 1Reroll Natural HP Regen→ ideally Perfect Chance, Attack or Mental Focus +19% a try
- 2Reroll Critical Hit→ ideally Perfect Chance, Attack or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Perfect Chance Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Bakarma GreavesC 9 → S+ 55 to 5956 on average
- 1Reroll Critical Damage Defense→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +113% a try
- 2Reroll Corrode +1→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +110%
- 3Reroll Spirit Protection +1→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +18%
- 4Reroll Element Unification +1→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
- Good+13
- Attack
Then bind it fully.
Arcana crafts
Chalice of VigorD 0 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
+1Parchment of VigorB 19 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
+1Mirror of MagicC 9 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
+2Bell of VigorS 36 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Can't reach S+
+6Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.