kiskInstall

AsmodiansLv 45 TemplarTriniel

SeigenZedsel

99,486 CP
BGear
  1. +10
    Aulamus LongswordA 28 → S+ 56 to 60

    58 on average

    1. 1Reroll Critical Hit→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance26% a try
    2. 2Reroll HP→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Combat Speed Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsA 23 → S+ 55 to 63

    59 on average

    1. 1Reroll Defense→ ideally Might, Precision, Attack or Move Speed28% a try
    2. 2Reroll Enhance Health +1→ ideally Might, Precision, Attack or Move Speed23%
    3. 3Reroll Block→ ideally Might, Precision, Attack or Move Speed19%
    4. 4Reroll Insulting Roar +1→ ideally Might, Precision, Attack or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  3. +10
    Bakarma BreastplateD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Constitution→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance15% a try
    2. 2Reroll Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll Front Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Natural HP Regen→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  4. +11
    Aulamus RingA 25 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Shield Smite +1→ ideally Might, Precision or Attack12%
    3. 3Reroll Block→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Pummel +1 Punishment +1

    Then bind it fully.

  5. +10
    Vakron GreavesD 0 → S+ 58 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Perfect Chance or Damage Tolerance14% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
    3. 3Reroll MP→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
    4. 4Reroll Enhance Health +1→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Fury +1 Attack
    Fine+12
    Insulting Roar +1

    Then bind it fully.

  6. +10
    Vakron CloakD 0 → S+ 57 to 67

    61 on average

    1. 1Reroll Defense→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Evasion→ ideally Attack increase or Double Chance10%
    3. 3Reroll Enhance Health +1→ ideally Attack increase or Double Chance7%
    4. 4Reroll Punishing Benediction +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Attack Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  7. +10
    Vakron HelmD 4 → S+ 58 to 66

    61 on average

    1. 1Reroll HP→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Enhance Health +1→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Block→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  8. +10
    Aulamus RingA 30 → S+ 58 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Warding Strike +1→ ideally Might, Precision or Attack11%
    3. 3Reroll Accuracy→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Pummel +1 Punishment +1

    Then bind it fully.

  9. +10
    Vakron GlovesA 30 → S+ 60 to 64

    62 on average

    1. 1Reroll Front Defense→ ideally Combat Speed, Perfect Chance or Fury +19% a try
    2. 2Reroll MP→ ideally Combat Speed, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Perfect Chance Fury +1
    Good+14
    Insulting Roar +1

    Then bind it fully.

  10. +10
    Vakron PauldronsA 23 → S+ 60 to 66

    62 on average

    1. 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Punishing Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  11. +10
    Vakron BootsA 34 → S+ 60 to 66

    63 on average

    1. 1Reroll Accuracy→ ideally Attack or Perfect Chance9% a try
    2. 2Reroll Block→ ideally Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  12. +10
    Berk NecklaceB 21 → S+ 55 to 56

    56 on average

    1. 1Reroll Evasion→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +118% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +114%
    3. 3Reroll Block→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +110%
    4. 4Reroll Accuracy→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Attack Might Fury +1 Combat Speed Precision Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorB 15 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  2. Mirror of VigorD 1 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  3. Compass of VigorC 10 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  4. +2
    Parchment of VigorA 26 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  5. +2
    Bell of MagicA 29 → S+ 69Craft a Unique withFury +1 Insulting Roar +1

Can't reach S+