Rerolls
How we plan
Up nextBerk RingD 5 → S+ 58 to 6562 on average
- 1Reroll Defiance +1→ ideally Might or Precision18% a try
- 2Reroll Defense→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
Berk EarringsA 25 → S+ 55 to 6057 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +118% a try
- 2Reroll Blessing of Life +1→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +114%
- 3Reroll Earth's Promise +1→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+2Bakarma BreastplateD 3 → S+ 58 to 6160 on average
- 1Reroll Constitution→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
- 2Reroll Willpower→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
- 3Reroll Front Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+1Dartan PauldronsA 28 → S+ 57 to 5958 on average
- 1Reroll Dexterity→ ideally Attack Preparation +1, Impact Hit +1 or Critical Damage Boost10% a try
- 2Reroll Critical Damage Defense→ ideally Attack Preparation +1, Impact Hit +1 or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Critical Damage Boost
- Good+13
- Wind's Promise +1
Then bind it fully.
Spectral BootsD 0 → S+ 56 to 5857 on average
- 1Reroll Critical Damage Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack or Move Speed13% a try
- 2Reroll Front Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack or Move Speed10%
- 3Reroll Block→ ideally Attack Preparation +1, Impact Hit +1, Attack or Move Speed7%
- 4Reroll HP→ ideally Attack Preparation +1, Impact Hit +1, Attack or Move Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Attack Move Speed
- Good+13
- Perfect Chance
Then bind it fully.
+6Vakron CloakC 10 → S+ 56 to 6660 on average
- 1Reroll MP→ ideally Double Chance or Attack increase9% a try
- 2Reroll Raging Spell +1→ ideally Double Chance or Attack increase7%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Dartan GlovesA 30 → S+ 56 to 5857 on average
- 1Reroll Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack or Perfect Chance9% a try
- 2Reroll Defense increase→ ideally Attack Preparation +1, Impact Hit +1, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Attack Perfect Chance
Then bind it fully.
+5Spectral HelmD 0 → S+ 56 to 5857 on average
- 1Reroll Willpower→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase10% a try
- 2Reroll Critical Damage Defense→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase8%
- 3Reroll Raging Spell +1→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase5%
- 4Reroll Crossguard +1→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Double Chance Attack increase
- Good+13
- Attack
Then bind it fully.
+4Bakarma GreavesB 13 → S+ 55 to 5756 on average
- 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +17% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +15%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicA 25 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Can't reach S+
+11Spiritforged StaffC 8Its lines are fixed.
+7Spiritforged GuardC 6Its lines are fixed.
Liberator NecklaceD 0Its lines are fixed.
+1Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+4Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.