kiskInstall

AsmodiansLv 45 ChanterTrinielGOTH

Seravyn

84,601 CP
CGear
  1. Berk EarringsA 25 → S+ 55 to 60

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +118% a try
    2. 2Reroll Blessing of Life +1→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +114%
    3. 3Reroll Earth's Promise +1→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Might Precision Attack Attack Preparation +1 Impact Hit +1
    Good+14
    Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +2
    Bakarma BreastplateD 3 → S+ 58 to 61

    60 on average

    1. 1Reroll Constitution→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
    2. 2Reroll Willpower→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
    3. 3Reroll Front Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  3. +1
    Dartan PauldronsA 28 → S+ 57 to 59

    58 on average

    1. 1Reroll Dexterity→ ideally Attack Preparation +1, Impact Hit +1 or Critical Damage Boost10% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack Preparation +1, Impact Hit +1 or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Critical Damage Boost
    Good+13
    Wind's Promise +1

    Then bind it fully.

  4. Spectral BootsD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack or Move Speed13% a try
    2. 2Reroll Front Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack or Move Speed10%
    3. 3Reroll Block→ ideally Attack Preparation +1, Impact Hit +1, Attack or Move Speed7%
    4. 4Reroll HP→ ideally Attack Preparation +1, Impact Hit +1, Attack or Move Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Attack Move Speed
    Good+13
    Perfect Chance

    Then bind it fully.

  5. +6
    Vakron CloakC 10 → S+ 56 to 66

    60 on average

    1. 1Reroll MP→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance or Attack increase7%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  6. +10
    Dartan GlovesA 30 → S+ 56 to 58

    57 on average

    1. 1Reroll Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack or Perfect Chance9% a try
    2. 2Reroll Defense increase→ ideally Attack Preparation +1, Impact Hit +1, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Attack Perfect Chance

    Then bind it fully.

  7. +5
    Spectral HelmD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Willpower→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase10% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase8%
    3. 3Reroll Raging Spell +1→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase5%
    4. 4Reroll Crossguard +1→ ideally Attack Preparation +1, Impact Hit +1, Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Double Chance Attack increase
    Good+13
    Attack

    Then bind it fully.

  8. +4
    Bakarma GreavesB 13 → S+ 55 to 57

    56 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +17% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +15%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Perfect Chance Attack Preparation +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of MagicA 25 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1

Can't reach S+