kiskInstall

AsmodiansLv 45 TemplarTriniel

Singh

75,320 CP
DGear
  1. Berk NecklaceC 9 → S+ 55 to 56

    56 on average

    1. 3Critical Hit Resist18% a try
    2. 10Natural MP Regen13%
    3. 18Flight Power9%
    4. 26Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Attack Might Fury +1 Combat Speed Precision Impact Hit +1

    Then bind it fully.

  2. Berk EarringsB 13 → S+ 56 to 58

    57 on average

    1. 5Flight Power17% a try
    2. 11Critical Hit Resist13%
    3. 20Enhance Health +19%
    4. 25Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Fury +1 Impact Hit +1
    Good+14
    Move Speed

    Then bind it fully.

  3. Berk EarringsB 14 → S+ 55 to 58

    56 on average

    1. 6Flight Power17% a try
    2. 13Natural HP Regen13%
    3. 22Punishing Benediction +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Fury +1 Impact Hit +1
    Good+13 to +14
    Move Speed Accuracy

    Then bind it fully.

  4. Bakarma BreastplateC 6 → S+ 58 to 61

    60 on average

    1. 7Willpower15% a try
    2. 14MP12%
    3. 19Ironclad Defense +19%
    4. 24Block6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  5. Bakarma PauldronsD 0 → S+ 58 to 62

    60 on average

    1. 8Perfect Resist15% a try
    2. 12Evasion12%
    3. 17Back Defense9%
    4. 21HP6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. Berk RingB 17 → S+ 58 to 65

    61 on average

    1. 9Critical Hit Resist13% a try
    2. 16HP10%
    3. 23Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

Can't reach S+