kiskInstall

AsmodiansLv 45 TemplarTriniel

Sipe

109,875 CP
BGear
  1. +10
    Enraged Kromede EarringsB 14 → S+ 55 to 65

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy29% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy23%
    3. 3Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Move Speed or Accuracy18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Accuracy
    Good+13 to +15
    Critical Hit Fury +1 Insulting Roar +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsB 15 → S+ 57 to 67

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Move Speed or Accuracy27% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Accuracy22%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Accuracy
    Good+13 to +15
    Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  3. +12
    Aulamus LongswordS 41 → S+ 56 to 57

    56 on average

    1. 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance20% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Precision Combat Speed Weapon Damage Boost Multi-hit Chance

    Then bind it fully.

  4. +10
    Enraged Kromede RingC 9 → S+ 56 to 70

    62 on average

    1. 1Reroll Intelligence→ ideally Might or Attack20% a try
    2. 2Reroll Critical Hit Resist→ ideally Might or Attack17%
    3. 3Reroll Shield Smite +1→ ideally Might or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack
    Good+15
    Vicious Strike +1 Judgment +1 Pummel +1
    Fine+9 to +14
    Punishment +1 Critical Hit

    Then bind it fully.

  5. +10
    Vakron GlovesD 0 → S+ 59 to 66

    62 on average

    1. 1Reroll Constitution→ ideally Combat Speed, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +10
    Aulamus RingB 14 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack19% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack15%
    3. 3Reroll Accuracy→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  7. +10
    Vakron BootsB 16 → S+ 59 to 66

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Warding Shield +1→ ideally Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +10
    Bakarma HelmD 0 → S+ 57 to 62

    59 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase, Fury +1 or Attack13% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase, Fury +1 or Attack11%
    3. 3Reroll MP→ ideally Double Chance, Attack increase, Fury +1 or Attack8%
    4. 4Reroll HP→ ideally Double Chance, Attack increase, Fury +1 or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Fury +1 Attack
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  9. +10
    Vakron PauldronsB 21 → S+ 60 to 66

    62 on average

    1. 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Fury +111% a try
    2. 2Reroll Guarding Seal +1→ ideally Double Chance, Critical Damage Boost or Fury +18%
    3. 3Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  10. +10
    Vakron GreavesB 15 → S+ 58 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll Block Pain +1→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Warding Shield +1→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Attack
    Fine+12
    Insulting Roar +1

    Then bind it fully.

  11. +10
    Vakron CloakB 16 → S+ 57 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Attack increase or Double Chance10% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase or Double Chance8%
    3. 3Reroll Guarding Seal +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +15
    Attack Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  12. +10
    Bakarma BreastplateA 23 → S+ 58 to 61

    60 on average

    1. 1Reroll Survival Willpower +1→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance9%
    3. 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. Bell of VigorD 0 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  2. Chalice of VigorC 11 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  3. Compass of MagicC 11 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  4. Parchment of MagicA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  5. Mirror of VigorA 27 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1

Can't reach S+