DGear
Rerolls
How we plan
+3Up nextBakarma BreastplateD 1 → S+ 55 to 6159 on average
- 1Defense17% a try
- 3Back Defense14%
- 5Front Defense11%
- 8Status Effect Resist9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Bakarma BootsD 0 → S+ 56 to 6259 on average
- 2Defense15% a try
- 4Evasion12%
- 6Critical Hit Resist9%
- 9Status Effect Resist6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Attack Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
Spectral GreavesD 0 → S+ 5555 on average
- 7Critical Hit8% a try
- 10HP5%
- 11Natural MP Regen3%
- 12Destructive Impulse +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Experienced Counterstrike +1 Attack increase Perfect Chance
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+5Spiritforged GreatswordC 8Its lines are fixed.
+3Spiritforged GuardC 6Its lines are fixed.
+3Liberator HelmD 0Its lines are fixed.
+3Liberator PauldronsD 0Its lines are fixed.
+3Anguish GlovesD 0Its best rolls fall short.
Liberator CloakD 0Its lines are fixed.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.