CGear
Rerolls
How we plan
Up nextGartua BreastplateB 14 → S+ 55 to 6760 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Heal Block +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
Gartua HelmD 0 → S+ 56 to 6459 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Defense→ ideally Combat Speed or Attack12% a try
- 2Reroll Front Defense→ ideally Combat Speed or Attack9%
- 3Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack6%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
Bakarma BootsD 4 → S+ 61 to 6362 on average
- 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
- 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance10%
- 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Bakarma CloakC 6 → S+ 62 to 6663 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Bakarma PauldronsB 13 → S+ 59 to 6361 on average
- 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost9%
- 3Reroll Defense increase→ ideally Attack, Double Chance or Critical Damage Boost6%
- 4Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Kashapa GreavesA 23 → S+ 5555 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Damage Tolerance4% a try
- 2Reroll Healing Enhancement +1→ ideally Attack increase or Damage Tolerance1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Attack increase Damage Tolerance
Then bind it fully.
Can't reach S+
Spiritforged MaceC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.