Rerolls
How we plan
+12Up nextAulamus BowB 13 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost29% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost23%
- 3Reroll Marking Shot +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsD 1 → S+ 57 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed31% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 4Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Enraged Kromede NecklaceB 13 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy27% a try
- 2Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy21%
- 3Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1
Then bind it fully.
+10Aulamus EarringsA 31 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Precision, Attack or Move Speed17% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Precision Attack Move Speed
- Good+12 to +13
- Hunter's Resolve +1 Focused Eye +1 Hunter's Soul +1
Then bind it fully.
+10Star Dragon Lord RingS 35 → S+ 58 to 7165 on average
- 1Reroll Block→ ideally Might or Precision18% a try
- 2Reroll Marking Shot +1→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1
- Fine+8
- Burst Arrow +1
Then bind it fully.
+10Enraged Kromede RingB 22 → S+ 55 to 7062 on average
- 1Reroll Suppressing Arrow +1→ ideally Might, Precision or Attack16% a try
- 2Reroll Evasion→ ideally Might, Precision or Attack13%
- 3Reroll Burst Arrow +1→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 59 to 6461 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost10%
- 4Reroll Unyielding Resolve +1→ ideally Attack, Double Chance or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Bakarma GlovesB 21 → S+ 55 to 5857 on average
- 1Reroll Natural HP Regen→ ideally Attack, Combat Speed or Focused Eye +111% a try
- 2Reroll Revitalization Contract +1→ ideally Attack, Combat Speed or Focused Eye +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum CloakD 1 → S+ 56 to 7660 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase15% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase12%
- 3Reroll Melee Fire +1→ ideally Double Chance or Attack increase9%
- 4Reroll Accuracy→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Vakron BreastplateB 16 → S+ 58 to 6461 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
- 3Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Dexterity→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Willpower→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
- 3Reroll Critical Damage Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 4Reroll Rooting Eye +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmB 14 → S+ 56 to 6659 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase12% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Spectral BootsD 2 → S+ 56 to 5857 on average
- 1Reroll Defense→ ideally Attack, Focused Eye +1, Hunter's Resolve +1 or Move Speed12% a try
- 2Reroll Back Defense→ ideally Attack, Focused Eye +1, Hunter's Resolve +1 or Move Speed9%
- 3Reroll Unyielding Resolve +1→ ideally Attack, Focused Eye +1, Hunter's Resolve +1 or Move Speed6%
- 4Reroll Defense increase→ ideally Attack, Focused Eye +1, Hunter's Resolve +1 or Move Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Focused Eye +1 Hunter's Resolve +1 Move Speed
- Good+13
- Perfect Chance
Then bind it fully.
Arcana crafts
+2Compass of MagicB 16 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+3Parchment of VigorS 40 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
+2Bell of VigorA 27 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
+1Chalice of VigorA 22 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bind or enchant
+2Mirror of VigorS 54 → S+ 79Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.