CGear
Rerolls
How we plan
+6Up nextBakarma PauldronsD 0 → S+ 58 to 6160 on average
- 1Reroll Back Defense→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost15% a try
- 2Reroll Front Defense→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost12%
- 3Reroll MP→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost9%
- 4Reroll HP→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Spirit Strike +1 Mental Focus +1 Double Chance Critical Damage Boost
- Good+13
- Element Unification +1
Then bind it fully.
+8Bakarma GlovesD 2 → S+ 57 to 6360 on average
- 1Reroll Front Defense→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance15% a try
- 2Reroll MP→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance12%
- 3Reroll Endurance Penetration→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Mental Focus +1 Combat Speed Perfect Chance
- Fine+12
- Element Unification +1
Then bind it fully.
+5Bakarma HelmD 0 → S+ 57 to 6259 on average
- 1Reroll Critical Damage Defense→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance14% a try
- 2Reroll Back Defense→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance11%
- 3Reroll HP→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance8%
- 4Reroll Natural HP Regen→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Mental Focus +1 Attack increase Double Chance
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+8Bakarma CloakB 15 → S+ 56 to 6560 on average
- 1Reroll Critical Damage Defense→ ideally Spirit Strike +1, Attack increase or Mental Focus +112% a try
- 2Reroll MP→ ideally Spirit Strike +1, Attack increase or Mental Focus +19%
- 3Reroll Critical Hit→ ideally Spirit Strike +1, Attack increase or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Spirit Strike +1 Attack increase Mental Focus +1
- Good+14
- Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+11Bakarma BreastplateC 12 → S+ 58 to 6160 on average
- 1Reroll Back Defense→ ideally Spirit Strike +1, Damage Boost, Mental Focus +1 or Perfect Chance11% a try
- 2Reroll MP→ ideally Spirit Strike +1, Damage Boost, Mental Focus +1 or Perfect Chance8%
- 3Reroll Spirit Communion +1→ ideally Spirit Strike +1, Damage Boost, Mental Focus +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Damage Boost Mental Focus +1 Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+5Vakron GreavesA 28 → S+ 59 to 6260 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Spirit Strike +18% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Spirit Strike +1
- Good+14
- Mental Focus +1
Then bind it fully.
+7Spectral BootsD 2 → S+ 57 to 6059 on average
- 1Reroll Defense→ ideally Spirit Strike +1 or Mental Focus +113% a try
- 2Reroll MP→ ideally Spirit Strike +1 or Mental Focus +110%
- 3Reroll Natural MP Regen→ ideally Spirit Strike +1 or Mental Focus +17%
- 4Reroll Critical Hit→ ideally Spirit Strike +1 or Mental Focus +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Attack Move Speed Perfect Chance
Then bind it fully.
Can't reach S+
+12Spiritforged OrbC 8Its lines are fixed.
+9Bakarma GuardA 24Soul Fuse it for one more line.
+10Lakshmi NecklaceB 19Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+8Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.