DGear
Rerolls
How we plan
+10Up nextBakarma GlovesB 19 → S+ 58 to 6360 on average
- 1Evasion12% a try
- 3Vitality Evaporation +18%
- 5Constitution5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed
- Good+15
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+2Dartan HelmD 3 → S+ 6060 on average
- 2Critical Damage Defense8% a try
- 4Natural HP Regen5%
- 6Revitalization Contract +13%
- 7Constitution1%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack Robe of Flame +1 Double Chance Attack increase
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Anguish BreastplateD 0Its best rolls fall short.
+5Liberator GreavesD 0Its lines are fixed.
+5Liberator PauldronsD 0Its lines are fixed.
+5Divine Canyon BootsD 0Its best rolls fall short.
+5Liberator CloakD 0Its lines are fixed.
+5Liberator NecklaceD 0Its lines are fixed.
Avenger EarringsD 3Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+5Divine Canyon RingD 0Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.