DGear
Rerolls
How we plan
+10Up nextBerk RingB 13 → S+ 58 to 6562 on average
- 1Evasion18% a try
- 4Natural HP Regen14%
- 7Accuracy11%
- 8Rushing Smash +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Berk NecklaceD 0 → S+ 56 to 5857 on average
- 2Flight Power19% a try
- 3Evasion15%
- 5Crossguard +112%
- 6Natural HP Regen9%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
Can't reach S+
+7Spiritforged StaffC 8Its lines are fixed.
+7Spiritforged GuardC 6Its lines are fixed.
+5Division BreastplateD 0Its best rolls fall short.
+5Division GreavesB 12Its best rolls fall short.
+5Liberator HelmD 0Its lines are fixed.
+5Liberator PauldronsD 0Its lines are fixed.
+5Division GlovesD 0Its best rolls fall short.
+5Division BootsB 13Its best rolls fall short.
+5Liberator CloakD 0Its lines are fixed.
+7Liberator EarringsD 3Its lines are fixed.
+7Liberator EarringsD 3Its lines are fixed.
+7Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+7Liberator BraceletD 0Its lines are fixed.