Rerolls
How we plan
+10Up nextAulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Natural HP Regen25% a try
- 4Block20%
- 10Critical Hit Resist15%
- 18HP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Berk NecklaceC 9 → S+ 56 to 5857 on average
- 2Block24% a try
- 6Natural HP Regen19%
- 13MP15%
- 39Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Combat Speed Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1 Precision
Then bind it fully.
+11Aulamus EarringsB 21 → S+ 56 to 6460 on average
- 3Block20% a try
- 9HP15%
- 34Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Berk RingD 0 → S+ 59 to 6562 on average
- 5Critical Hit Resist19% a try
- 12MP14%
- 21Shadow Fall +111%
- 26Evasion8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+11Vakron PauldronsD 3 → S+ 57 to 6561 on average
- 7Critical Damage Defense18% a try
- 11Front Defense14%
- 17Block12%
- 31Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateD 0 → S+ 57 to 6159 on average
- 8Regeneration17% a try
- 14Critical Hit Resist14%
- 20HP11%
- 27Apply Poison +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 57 to 6761 on average
- 15MP13% a try
- 24Natural MP Regen10%
- 30Determination +18%
- 36Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Aulamus RingA 23 → S+ 55 to 6560 on average
- 16Shadow Fall +113% a try
- 28Accuracy11%
- 35Shadowstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Bakarma BootsB 15 → S+ 58 to 6159 on average
- 19Willpower12% a try
- 25Determination +19%
- 33Ambush Stance +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Move Speed Attack Rear Smite +1 Perfect Chance
- Good+13
- Exploit Weakness +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 59 to 6361 on average
- 22Evasion11% a try
- 29Critical Hit Resist8%
- 37Block5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+7Bakarma HelmB 18 → S+ 58 to 6059 on average
- 23HP11% a try
- 32Critical Hit8%
- 38Incoming Heal5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack increase Double Chance Rear Smite +1 Attack
- Good+13
- Exploit Weakness +1
Then bind it fully.
Can't reach S+
+11Spiritforged DaggerC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon GlovesD 0Its best rolls fall short.
+4Ascension BraceletD 0Its lines are fixed.
+2Liberator BraceletD 0Its lines are fixed.