Rerolls
How we plan
+13Up nextAulamus DaggerD 1 → S+ 57 to 5958 on average
- 1Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance33% a try
- 2Reroll Savage Roar +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance27%
- 3Reroll Storm Rampage +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance23%
- 4Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Vakron GuardA 29 → S+ 56 to 5857 on average
- 1Reroll Critical Hit→ ideally Might, Damage Boost, Combat Speed or Weapon Damage Boost22% a try
- 2Reroll Storm Rampage +1→ ideally Might, Damage Boost, Combat Speed or Weapon Damage Boost17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Damage Boost Combat Speed Weapon Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede RingS 39 → S+ 57 to 6762 on average
- 1Reroll Evasion→ ideally Attack or Precision20% a try
Reroll it until it lands one of these:
- Best+18
- Attack Precision
- Good+15
- Heart Gore +1 Savage Roar +1
- Fine+8 to +10
- Ambush +1 Critical Hit Storm Rampage +1
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision24% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision20%
- 3Reroll Block→ ideally Combat Speed, Attack, Might or Precision15%
- 4Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed22% a try
- 2Reroll Evasion→ ideally Might, Attack, Precision or Move Speed18%
- 3Reroll Revitalization Contract +1→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Block→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 56 to 6460 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed21% a try
- 2Reroll Block→ ideally Might, Attack, Precision or Move Speed16%
- 3Reroll HP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Vakron PauldronsD 1 → S+ 57 to 6561 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance15%
- 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance12%
- 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron BreastplateC 5 → S+ 57 to 6561 on average
- 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Determination +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Attack, Combat Speed or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Exploit Weakness +1
Then bind it fully.
+10Gartua CloakD 0 → S+ 57 to 6761 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance13% a try
- 2Reroll HP→ ideally Attack increase or Double Chance10%
- 3Reroll Determination +1→ ideally Attack increase or Double Chance8%
- 4Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 59 to 6461 on average
- 1Reroll Block→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Heightened Sixth Sense +1→ ideally Attack increase, Double Chance or Attack7%
- 4Reroll Apply Poison +1→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Attack
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+5Bakarma GreavesA 28 → S+ 56 to 5756 on average
- 1Reroll Dexterity→ ideally Attack increase, Rear Smite +1, Assault Stance +1 or Attack9% a try
- 2Reroll Status Effect Resist→ ideally Attack increase, Rear Smite +1, Assault Stance +1 or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Rear Smite +1 Assault Stance +1 Attack
Then bind it fully.
+10Aulamus RingS 35 → S+ 59 to 6562 on average
- 1Reroll Accuracy→ ideally Might, Precision or Attack15% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Attack11%
- 3Reroll Storm Rampage +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
Arcana crafts
+2Parchment of VigorB 19 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Compass of MagicD 0 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
+2Mirror of MagicA 30 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
+2Bell of VigorA 28 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Chalice of VigorB 17 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.