CGear
Rerolls
How we plan
+5Up nextBerk EarringsB 14 → S+ 56 to 6058 on average
- 1Reroll Apply Poison +1→ ideally Might, Attack or Precision19% a try
- 2Reroll Block→ ideally Might, Attack or Precision15%
- 3Reroll Defense→ ideally Might, Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+5Berk EarringsC 5 → S+ 56 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack or Precision24% a try
- 2Reroll Block→ ideally Might, Attack or Precision19%
- 3Reroll Critical Hit Resist→ ideally Might, Attack or Precision15%
- 4Reroll Accuracy→ ideally Might, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+5Berk NecklaceB 15 → S+ 56 to 5857 on average
- 1Reroll Block→ ideally Attack, Might, Combat Speed, Assault Stance +1, Exploit Weakness +1, Impact Hit +1 or Precision19% a try
- 2Reroll Flight Power→ ideally Attack, Might, Combat Speed, Assault Stance +1, Exploit Weakness +1, Impact Hit +1 or Precision14%
- 3Reroll Defense Break +1→ ideally Attack, Might, Combat Speed, Assault Stance +1, Exploit Weakness +1, Impact Hit +1 or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Combat Speed Assault Stance +1 Exploit Weakness +1 Impact Hit +1 Precision
Then bind it fully.
Vakron GlovesD 0 → S+ 59 to 6562 on average
- 1Reroll Constitution→ ideally Attack, Combat Speed or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance12%
- 3Reroll Front Defense→ ideally Attack, Combat Speed or Perfect Chance9%
- 4Reroll HP→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+7Bakarma BreastplateA 27 → S+ 58 to 6160 on average
- 1Reroll Front Defense→ ideally Damage Boost, Assault Stance +1, Perfect Chance or Exploit Weakness +111% a try
- 2Reroll Revitalization Contract +1→ ideally Damage Boost, Assault Stance +1, Perfect Chance or Exploit Weakness +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Assault Stance +1 Perfect Chance Exploit Weakness +1
- Good+13
- Impact Hit +1
Then bind it fully.
+6Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
- 2Reroll Evasion→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+5Bakarma CloakB 16 → S+ 57 to 6459 on average
- 1Reroll Willpower→ ideally Attack increase, Double Chance or Assault Stance +110% a try
- 2Reroll Evasion→ ideally Attack increase, Double Chance or Assault Stance +18%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Double Chance or Assault Stance +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Double Chance Assault Stance +1
- Good+14
- Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Can't reach S+
+8Spiritforged DaggerC 8Its lines are fixed.
+7Bakarma GuardA 23Soul Fuse it for one more line.
Divine Canyon HelmA 28Its best rolls fall short.
Unyielding PauldronsB 14Its best rolls fall short.
Divine Canyon BootsS 37Its best rolls fall short.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+3Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.