CGear
Rerolls
How we plan
+5Up nextVakron PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll Heal Block +1→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Prayer of Concentration +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Bakarma BreastplateD 0 → S+ 60 to 6261 on average
- 1Reroll Willpower→ ideally Attack or Damage Boost13% a try
- 2Reroll Back Defense→ ideally Attack or Damage Boost10%
- 3Reroll Block→ ideally Attack or Damage Boost7%
- 4Reroll Natural MP Regen→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Vakron GlovesD 5 → S+ 56 to 6058 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack10% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed or Attack7%
- 3Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1
Then bind it fully.
+5Gartua BootsD 4 → S+ 64 to 6866 on average
- 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance13% a try
- 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance10%
- 3Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Berk EarringsC 10 → S+ 56 to 5756 on average
- 1Reroll Evasion→ ideally Might or Precision12% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision8%
- 3Reroll Defense→ ideally Might or Precision4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+5Bakarma HelmC 12 → S+ 56 to 5957 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Back Defense→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+5Vakron CloakA 26 → S+ 58 to 6359 on average
- 1Reroll MP→ ideally Double Chance or Attack increase5% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+8Spiritforged GuardC 6Its lines are fixed.
+5Unyielding GreavesC 11Its best rolls fall short.
+5Berk NecklaceC 9Soul Fuse it for one more line.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.