Rerolls
How we plan
+6Up nextAulamus EarringsD 1 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit28% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit23%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+6Aulamus RingC 10 → S+ 57 to 6762 on average
- 1Reroll Evasion→ ideally Might20% a try
- 2Reroll Critical Hit Resist→ ideally Might16%
- 3Reroll Critical Hit→ ideally Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might
- Good+15
- Attack
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+4Aulamus EarringsA 24 → S+ 56 to 6259 on average
- 1Reroll Block→ ideally Might, Precision or Move Speed15% a try
- 2Reroll Defense→ ideally Might, Precision or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+5Vakron PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Front Defense→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll Survival Willpower +1→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Radiant Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+11Vakron BreastplateA 23 → S+ 57 to 6360 on average
- 1Reroll Evasion→ ideally Attack or Perfect Chance10% a try
- 2Reroll Front Defense→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron GreavesD 3 → S+ 57 to 6560 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+5Vakron HelmC 11 → S+ 56 to 6458 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Aulamus RingS 38 → S+ 55 to 6659 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision13% a try
- 2Reroll Healing Light +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1
Then bind it fully.
+5Vakron BootsD 1 → S+ 64 to 6866 on average
- 1Reroll MP→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Warm Benediction +1→ ideally Move Speed, Attack or Perfect Chance6%
- 4Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+2Mirror of VigorD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
+2Compass of VigorB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+2Chalice of VigorB 20 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+1Bell of VigorA 25 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+7Spiritforged MaceC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
+5Anguish GlovesC 7Its best rolls fall short.
+5Anguish CloakB 16Its best rolls fall short.
+5Liberator NecklaceD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.